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URL scheme used by Apple's internal issue-tracking system Apple (not public) rdar:// issue number example: rdar://10198949. Allows employees to link to internally-tracked issues from anywhere. Example of a private scheme which has leaked in to the public space and is widely seen on the internet, but can only be resolved by Apple employees. s3
In the Dungeons & Dragons fantasy role-playing game, gnomes are one of the core races available for play as player characters. [1] Some speculate that they are closely related to dwarves ; however, gnomes are smaller and more tolerant of other races, nature, and magic .
Top Ballista is a supplement for a campaign setting in the city of Serraine, populated by the magical biplane-piloting skygnomes, and presents rules to create player characters (PCs) of skygnomes and other races.
The 127-page book has slightly more halfling coverage. [1] Both sections cover "gods and myth, racial divisions, culture, character kits, and a typical village". [1] Reviewer Eisenbeis noted that due to an oversight "the powers acquired by the priests of each deity are not given", which is necessary for gameplay. [1]
GVfs also contains modules for GIO that implement volume monitors and the GNOME URI scheme handler configuration. There is a set of arguments to the command line program "gio" that lets you run commands (like cat, ls, stat, mount, etc.) on files in the GVfs mounts.
Dungeons & Dragons (commonly abbreviated as D&D or DnD) is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules (TSR).
Similar to AD&D, players can choose from one of several races for their player character, including human, elf, gnome, and dwarf.Unlike AD&D, there are several other races players can also choose including troglodyte, kobold, goblin, orc, changeling, troll, and wolfen (a hybrid human/wolf race).
In the late 1990s, as Wizards of the Coast (WotC) developed a Dungeons & Dragons 3rd edition, Kenzer & Co. negotiated with them to produce a licensed version that would use the new rules. On November 1, 2000, WotC announced via press release that Kingdoms of Kalamar , produced by Kenzer & Company, would become an official Dungeons & Dragons ...