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The first 3DMark was one of the first 3D benchmarks to be aimed directly at the 3D gaming community, rather offering a generic overview of a PC's capabilities. [3] The graphics tests use an early version of Remedy Entertainment's MAX-FX engine, which was later used in the game Max Payne. October 26, 1998 Windows 95 Windows 98: DirectX 6.0
Produced graphics cards for Macintosh and Macintosh clones: Jingjia Micro: China: 2006: Active: China's largest producer of GPUs Matrox: Canada: 1976: Unknown: Exited the graphics chip industry: Once a mass manufacturer of graphics chips, now targets niche markets; still produces graphics cards based on Intel's Arc GPUs Moore Threads: China ...
For instance, 3DMark stresses the 3D performance of a GPU, but many computers spend most of their time doing less intense display tasks (idle, 2D tasks, displaying video). So the 2D or idle efficiency of the graphics system may be at least as significant for overall energy efficiency.
Launch – Date of release for the GPU. Architecture – The microarchitecture used by the GPU. Fab – Fabrication process. Average feature size of components of the GPU. Transistors – Number of transistors on the die. Die size – Physical surface area of the die. Core config – The layout of the graphics pipeline, in terms of functional ...
TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
GPU: TeraScale 2 (Evergreen); all A and E series models feature Redwood-class integrated graphics on die (BeaverCreek for the dual-core variants and WinterPark for the quad-core variants). Sempron and Athlon models exclude integrated graphics. [24] List of embedded GPU's; Support for up to four DIMMs of up to DDR3-1866 memory
Graphics Launch Market Chipset Code name Device ID [3] Core render clock Pixel pipelines Shader model (vertex/pixel) API support [4] Memory bandwidth DVMT Hardware acceleration Direct3D OpenGL OpenCL MPEG-2 VC-1 AVC; Extreme Graphics 2002 Desktop 845G 845GE 845GL 845GV Brookdale 2562 200 2 3.0 (SW) / No 6.0 (full) 9.0 (some features, no ...
This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Memory subsection. Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus width. GHz = 10 9 Hz. Bus type – Type of memory bus or buses used.
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