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  2. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  3. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    DS4Windows is an open-source software application that allows various PlayStation controllers to be used on PCs running versions of Microsoft Windows up to 11 by emulating a virtual Xbox or DualShock 4 controller. Specifically, this is relevant for DualShock 3, DualShock 4 and DualSense controllers, enabling them to function effectively on PC ...

  4. Say Goodbye to Input Lag With These Tried-and-True Xbox ... - AOL

    www.aol.com/goodbye-input-lag-tried-true...

    Here are our picks for the best PC controllers, PC ... keeping a close eye on comfort, lag, and battery life. Core Xbox Controller. ... Its ergonomic grips have a pattern that keeps your hands ...

  5. PlayStation 4 - Wikipedia

    en.wikipedia.org/wiki/PlayStation_4

    The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment.Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan.

  6. PlayStation 3 - Wikipedia

    en.wikipedia.org/wiki/PlayStation_3

    During E3 2009, Sony unveiled a motion controller, the PlayStation Move, partly in response to the popularity of the competing Nintendo Wii. The Move’s "wand" controllers use internal inertial sensors detect motion while the position of a glowing orb is tracked using a PlayStation Eye or PlayStation Camera. It went on sale in late 2010. [130]

  7. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.

  8. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  9. Sixaxis - Wikipedia

    en.wikipedia.org/wiki/SIXAXIS

    In the place of the "Analog" mode button of previous Sony dual analog controllers (Dual Analog, DualShock and DualShock 2) is a jewel-like "PS button" with the PlayStation logo, which can be used to access the home menu or XMB (after system software version 2.40 [7]), switch controller inputs and turn the console or the controller on or off.