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  2. Swarming (honey bee) - Wikipedia

    en.wikipedia.org/wiki/Swarming_(honey_bee)

    Swarming is a honey bee colony's natural means of reproduction.In the process of swarming, a single colony splits into two or more distinct colonies. [1]Swarming is mainly a spring phenomenon, usually within a two- or three-week period depending on the locale, but occasional swarms can happen throughout the producing season.

  3. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    This is a list of models and meshes commonly used in 3D computer graphics for testing and demonstrating rendering algorithms and visual effects. Their use is important for comparing results, similar to the way standard test images are used in image processing .

  4. Swarm behaviour - Wikipedia

    en.wikipedia.org/wiki/Swarm_behaviour

    A swarm typically contains about half the workers together with the old queen, while the new queen stays back with the remaining workers in the original hive. When honey bees emerge from a hive to form a swarm, they may gather on a branch of a tree or on a bush only a few meters from the hive.

  5. Bitmap textures - Wikipedia

    en.wikipedia.org/wiki/Bitmap_textures

    If the texture is meant to be used in multimedia, 3D animation or web design, they are created in a maximum resolution equal to that of the final display. Vector graphics are an alternative to bitmap images and are made of geometric shapes, lines and curves which rely on mathematical formulas to maintain their shape.

  6. Boids - Wikipedia

    en.wikipedia.org/wiki/Boids

    The first animation created with the model was Stanley and Stella in: Breaking the Ice (1987), followed by a feature film debut in Tim Burton's film Batman Returns (1992) with computer generated bat swarms and armies of penguins marching through the streets of Gotham City. [9] The boids model has been used for other interesting applications.

  7. Swarm (simulation) - Wikipedia

    en.wikipedia.org/wiki/Swarm_(simulation)

    Swarm is an open-source agent-based modeling simulation package, useful for simulating the interaction of agents (social or biological) and their emergent collective behavior. Swarm was initially developed at the Santa Fe Institute in the mid-1990s, and since 1999 has been maintained by the non-profit Swarm Development Group .

  8. Bees algorithm - Wikipedia

    en.wikipedia.org/wiki/Bees_algorithm

    Each time an artificial bee visits a flower (lands on a solution), it evaluates its profitability (fitness). The bees algorithm consists of an initialisation procedure and a main search cycle which is iterated for a given number T of times, or until a solution of acceptable fitness is found. Each search cycle is composed of five procedures ...

  9. Polynomial texture mapping - Wikipedia

    en.wikipedia.org/wiki/Polynomial_texture_mapping

    Polynomial texture mapping may be used for detailed recording and documentation, 3D modeling, edge detection, and to aid the study of inscriptions, rock art [5] and other artefacts. [ 3 ] [ 6 ] It has been applied to hundreds of the Vindolanda tablets by the Centre for the Study of Ancient Documents at the University of Oxford in conjunction ...