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Command & Conquer: Generals is a real-time strategy video game and the seventh installment in the Command & Conquer series. [6] It was released for Microsoft Windows and Mac OS X in 2003 and 2004. The Windows version of Generals was developed by EA Pacific and published by EA Games , the Mac OS X version was developed by i5works and published ...
Command and Conquer: Generals – Zero Hour is the expansion pack for the 2003 video game Command & Conquer: Generals. Zero Hour added several new abilities and units to each side, and a new mode of play called Generals' Challenge, along with a lot more changes, new features and bug/glitch fixes.
Glorious Mission was developed by Giant Interactive Group, a company which develops and operates a number of popular online games in China, including the ZT Online 1 Series, ZT Online 2, Elsword and Allods Online. The game took 32 months to develop. The goal of this game is to train people in combat skills and technological awareness.
Command & Conquer (C&C) is a real-time strategy (RTS) video game franchise created and originally developed by Westwood Studios and currently owned by Electronic Arts.The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game Dune II and introducing trademarks followed in the rest of the series.
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People's General, or PeG as it is commonly known, followed SSI's successful 5 Star General Series of World War II war games (Panzer General, Allied General, Pacific General) and their sequel, Panzer General II (PG2). It uses the same game dynamics as these earlier games—turn-based movement & fighting with military units on a hex based map ...
Men of War: Assault Squad 2; Metal Slug 6; MiG-29 Fulcrum (1990 video game) MiG-29M Super Fulcrum; Mr. Driller W; Monster Maulers; Mortal Kombat 4; Mortal Kombat Gold; Mortal Kombat Mythologies: Sub-Zero; MotoGP '06; MotoGP '07; MotoGP '07 (PS2) MotoGP '08; The Mummy: Tomb of the Dragon Emperor (video game) The Mummy: The Animated Series (video ...
The Strand War Game: The Strand Magazine: 1915: They Shall Not Pass: The Battle of Verdun, 1916: Avalanche Press: 2006: To the Green Fields Beyond: Simulations Publications, Inc. 1978: Trenchfoot: Bullets & Bayonets in the Great War: Game Designers' Workshop: 1981: Verdun: Conflict Games: 1972: Re-released by Game Designers' Workshop in 1978 ...