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  2. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  3. Xbox Cloud Gaming - Wikipedia

    en.wikipedia.org/wiki/Xbox_Cloud_Gaming

    Microsoft began rolling out testing of Xbox Cloud Gaming for Xbox One consoles on test channels in October 2021, allowing users on those consoles to play Xbox Series X/S games. [25] In 2024, Microsoft also rolled out Xbox cloud gaming for the Fire TV series of products. The internet speed requirements for Xbox Cloud Gaming's service is as ...

  4. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    Microsoft has explored cross-platform play between their Xbox consoles and players on Windows machines uses services under its purview. Microsoft developed the Games for Windows – Live interface in part to work with the Xbox Live services so that cross-platform play could be released, with the first such title released being Shadowrun (2007). [7]

  5. Microsoft To Introduce Xbox Gaming On TVs Without The Console

    www.aol.com/news/microsoft-introduce-xbox-gaming...

    Microsoft wants to introduce Xbox gaming to TVs, allowing people to connect to televisions without the console.

  6. System Link - Wikipedia

    en.wikipedia.org/wiki/System_Link

    Connecting two Xbox consoles to each other without a switch requires a crossover cable, while Xbox 360 consoles can use standard cables. On the Xbox One, if one's console will not connect to their home Wi-Fi system, the best thing they can do is to factory reset the console and change their DNS resolver when the console is restarted and refreshed.

  7. Homebrew (video games) - Wikipedia

    en.wikipedia.org/wiki/Homebrew_(video_games)

    Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.

  8. Xbox network - Wikipedia

    en.wikipedia.org/wiki/Xbox_network

    Xbox Games Store (formerly Xbox Live Marketplace) was a unified storefront for the Xbox 360 and Xbox One which offered both free and premium content for download including Xbox Live Arcade titles, Xbox indie games, original Xbox games, Xbox 360 game demos, game expansion material (e.g. extra maps, vehicles, songs), trailers, gamer pictures and ...

  9. How Xbox could finally win a console war without even selling ...

    www.aol.com/xbox-could-finally-win-console...

    The folks who run Xbox spent $68.7 billion to acquire the company that, a. ... Not long ago, a few major companies would have competing consoles on the market at the same time and, by and large ...