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This movement of the diaphragm, i.e. the sound pressure (unit pascal, Pa), is converted into an electrical signal (unit volt, V). While describing sound in terms of sound pressure, a logarithmic conversion is usually applied and the sound pressure level is stated instead, in decibels (dB), with 0 dB SPL equal to 20 micropascals.
Clue (known as Cluedo outside of North America) is a 1998 video game based on the board game of the same name. It is also known as Clue: Murder at Boddy Mansion or Cluedo: Murder at Blackwell Grange, depending on whether the country of release used American or British English. [1] [2] [3] Clue runs on Microsoft Windows.
This is a unit of fame, hype, or infamy, named for the American puzzle creator and editor, Will Shortz. The measure is the number of times one's name has appeared in The New York Times crossword puzzle as either a clue or solution. Arguably, this number should only be calculated for the Shortz era (1993–present).
Loudness levels measured according to the Leq(RLB) specified in ITU-R BS.1770 are reported in LKFS units. The ITU-R BS.1770 measurement system was improved for made multi-channel applications (monaural to 5.1 surround sound). To make the loudness metric cross-genre friendly, a relative measurement gate was added. This work was carried out in ...
Clue: Parker Brothers' Classic Detective Game is a North American-exclusive video game published for the Super Nintendo Entertainment System and Sega Genesis video game consoles. It is based on the popular board game of the same name. The game was shown for preview at the Summer CES in May 1992 with plans of distribution for that fall at a MSRP ...
Clue Classic is a single-player, interactive video game based on Hasbro's Cluedo franchise. It was developed by Games Cafe and published by Reflexive Entertainment on June 3, 2008. Gameplay
Loudspeaker measurement is the practice of determining the behaviour of loudspeakers by measuring various aspects of performance. This measurement is especially important because loudspeakers, being transducers , have a higher level of distortion than other audio system components used in playback or sound reinforcement.
Noise measurement can also be part of a test procedure using white noise, or some other specialized form of test signal.In audio systems and broadcasting, specific methods are used to obtain subjectively valid results in order that different devices and signal paths may be compared regardless of the inconsistent spectral distribution and temporal properties of the noise that they generate.