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Multitrack recording (MTR), also known as multitracking, is a method of sound recording developed in 1955 that allows for the separate recording of multiple sound sources or of sound sources recorded at different times to create a cohesive whole. Multitracking became possible in the mid-1950s when the idea of simultaneously recording different ...
For music-quality audio, 44.1 and 48 kHz sampling rates are the most common. Master recording may be done at a higher sampling rate (i.e. 88.2, 96, 176.4 or 192 kHz). High-resolution PCM recordings have been released on DVD-Audio (also known as DVD-A), DualDisc (utilizing the DVD-Audio layer), or High Fidelity Pure Audio on Blu-ray.
streams music to DAAP clients like iTunes and Rhythmbox: GPL-2.0-or-later: Icecast: Yes Yes Yes a broadcast server, serves audio signals to clients over the HTTP protocol GPL-2.0-only: VLC media player: Yes Yes Yes Yes media and server programs for video and audio streaming VLC: GPL-2.0-or-later libVLC: LGPL-2.1-or-later
The typical recording studio consists of a room called the "studio" or "live room" equipped with microphones and mic stands, where instrumentalists and vocalists perform; and the "control room", where audio engineers, sometimes with record producers, as well, operate professional audio mixing consoles, effects units, or computers with ...
An audio conversion app (also known as an audio converter) transcodes one audio file format into another; for example, from FLAC into MP3. It may allow selection of encoding parameters for each of the output file to optimize its quality and size.
Overdubbing (also known as layering) [1] is a technique used in audio recording in which audio tracks that have been pre-recorded are then played back and monitored, while simultaneously recording new, doubled, or augmented tracks onto one or more available tracks of a digital audio workstation (DAW) or tape recorder. [2]
Sound recording and reproduction is the electrical, mechanical, electronic, or digital inscription and re-creation of sound waves, such as spoken voice, singing, instrumental music, or sound effects. The two main classes of sound recording technology are analog recording and digital recording .
Live looping is the recording and playback of a piece of music in real-time [1] using either dedicated hardware devices, called loopers or phrase samplers, or software running on a computer with an audio interface. Musicians can loop with either looping software or loop pedals, which are sold for tabletop and floor-based use.
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related to: youtube converter more than hour to live music audio recording studio