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  2. Torricelli's equation - Wikipedia

    en.wikipedia.org/wiki/Torricelli's_equation

    In physics, Torricelli's equation, or Torricelli's formula, is an equation created by Evangelista Torricelli to find the final velocity of a moving object with constant acceleration along an axis (for example, the x axis) without having a known time interval. The equation itself is: [1] = + where

  3. Terminal velocity - Wikipedia

    en.wikipedia.org/wiki/Terminal_velocity

    Settling velocity W s of a sand grain (diameter d, density 2650 kg/m 3) in water at 20 °C, computed with the formula of Soulsby (1997). When the buoyancy effects are taken into account, an object falling through a fluid under its own weight can reach a terminal velocity (settling velocity) if the net force acting on the object becomes zero.

  4. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    This velocity is the asymptotic limiting value of the acceleration process, because the effective forces on the body balance each other more and more closely as the terminal velocity is approached. In this example, a speed of 50 % of terminal velocity is reached after only about 3 seconds, while it takes 8 seconds to reach 90 %, 15 seconds to ...

  5. Elastic collision - Wikipedia

    en.wikipedia.org/wiki/Elastic_collision

    Alternatively the final velocity of a particle, v 2 (v A2 or v B2) is expressed by: = (+) Where: e is the coefficient of restitution. v CoM is the velocity of the center of mass of the system of two particles: = + +

  6. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Trajectory of a particle with initial position vector r 0 and velocity v 0, subject to constant acceleration a, all three quantities in any direction, and the position r(t) and velocity v(t) after time t. The initial position, initial velocity, and acceleration vectors need not be collinear, and the equations of motion take an almost identical ...

  7. Mean speed theorem - Wikipedia

    en.wikipedia.org/wiki/Mean_speed_theorem

    Oresme provided a geometrical verification for the generalized Merton rule, which we would express today as = (+) (i.e., distance traveled is equal to one half of the sum of the initial and final velocities, multiplied by the elapsed time ), by finding the area of a trapezoid. [3]

  8. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  9. Verlet integration - Wikipedia

    en.wikipedia.org/wiki/Verlet_integration

    Instead of implicitly changing the velocity term, one would need to explicitly control the final velocities of the objects colliding (by changing the recorded position from the previous time step). The two simplest methods for deciding on a new velocity are perfectly elastic and inelastic collisions .