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  2. Smart Pistol - Wikipedia

    en.wikipedia.org/wiki/Smart_Pistol

    According to Titanfall's game director, Steve Fukuda, the Smart Pistol "was born of a complaint from Respawn co-founder Jason West, who complained of 'no shooters for old men.'" [1] Saying that West had expressed frustration at being unable to sneak up on enemies without dying, the studio added the Smart Pistol as "a little bit of a bridge weapon for newcomers to the game".

  3. Titanfall 2 - Wikipedia

    en.wikipedia.org/wiki/Titanfall_2

    Titanfall 2 is a 2016 first-person shooter video game, developed by Respawn Entertainment and published by Electronic Arts. A sequel to 2014's Titanfall , the game was released worldwide on October 28, 2016, for PlayStation 4 , Windows , and Xbox One .

  4. Titanfall - Wikipedia

    en.wikipedia.org/wiki/Titanfall

    Titanfall 2 was released on October 28, 2016, for the Xbox One, PlayStation 4, and Microsoft Windows. This time, the game included a single-player campaign with a full-fledged story. Many of the mechanics from Titanfall returned, including maps in multiplayer. The game received several free updates after its launch, including a returning ...

  5. Boston Fed maps out inflation response to Trump trade tariffs

    www.aol.com/news/boston-fed-maps-inflation...

    That size of gain would likely have been a problem for the Fed given that it is still facing inflation above its 2% target. The PCE price index was up 2.6% in December from the same month in 2023 ...

  6. Category:Titanfall - Wikipedia

    en.wikipedia.org/wiki/Category:Titanfall

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  7. Titanfall (video game) - Wikipedia

    en.wikipedia.org/wiki/Titanfall_(video_game)

    Gameplay from within a 20-foot Titan, with full heads-up display [2]. Titanfall is a shooter game played from a first-person perspective. Players fight as free-running foot soldier "Pilots" who can command agile, mech-style robots—"Titans"—to complete team-based objectives.

  8. Effect and Cause - Wikipedia

    en.wikipedia.org/wiki/Effect_and_Cause

    When development of Titanfall 2 began, Keating used a multi-player map from the first game to create a mock-up of what the level would look like, and created a time swapping mechanic. [1] This level was the most labor- and time-intensive one in the game. As a result, Keating had to work extra hard to convince his co-workers of its potential. [1]

  9. List of first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_first-person_shooters

    AquaNox 2: Revelation: Massive Development: WIN 2003-07-22 Area 51: Midway Studios Austin: WIN, PS2, Xbox 2005-04-25 ARMA: Armed Assault: Bohemia Interactive: WIN 2006-11-10 ARMA 2: Bohemia Interactive: WIN 2009-06-26 ARMA 2: Operation Arrowhead: Bohemia Interactive: WIN 2010-06-29 ARMA: Cold War Assault: Bohemia Interactive: WIN 2011-06-22 ...