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  2. I tried out Meta's Orion AR glasses. I'd buy them in a ... - AOL

    www.aol.com/tried-metas-orion-computer-glasses...

    Each pair of glasses reportedly costs Meta $10,000 to make, and the company says it needs time to get them to a price that makes them plausible — think something in the $1,000-ish range, like a ...

  3. List of augmented reality video games - Wikipedia

    en.wikipedia.org/wiki/List_of_augmented_reality...

    This is a list of augmented reality video games. Most games on this list are mobile games and do not run on AR headsets. Some games on this list use AR as a passing feature, while others incorporate it as a core part of the gameplay. AR games do not include Kinect or EyeToy games.

  4. Meta unveils AR glasses prototype, Zuckerberg's 'time ... - AOL

    www.aol.com/news/meta-readies-ar-glasses-reveal...

    MENLO PARK, California (Reuters) -Facebook owner Meta Platforms showed off its first working prototype of augmented-reality glasses, called Orion, during its annual Connect conference on Wednesday ...

  5. Augmented reality - Wikipedia

    en.wikipedia.org/wiki/Augmented_reality

    Augmented reality allows video game players to experience digital game play in a real-world environment. Niantic released the augmented reality mobile game Pokémon Go . [ 223 ] Disney has partnered with Lenovo to create the augmented reality game Star Wars : Jedi Challenges that works with a Lenovo Mirage AR headset, a tracking sensor and a ...

  6. zSpace (company) - Wikipedia

    en.wikipedia.org/wiki/ZSpace_(company)

    zSpace Inspire and Inspire Pro were launched in January 2022 [32] which allows users to experience AR/VR without a head-mounted display (HMD) or glasses. The system includes integrated face-tracking technology, a haptic-feedback stylus, and a stylus sensor module, which tracks the position of the stylus to create the AR/VR experience.

  7. Mark Zuckerberg’s push for efficiency is upending Meta’s ...

    www.aol.com/finance/mark-zuckerberg-push...

    Amid an ongoing efficiency drive, Meta's new AR glasses won't use custom chips, and third-party AR effect developers are out in the cold. Mark Zuckerberg’s push for efficiency is upending Meta ...

  8. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Virtual reality is most commonly used in entertainment applications such as video games, 3D cinema, amusement park rides including dark rides and social virtual worlds. Consumer virtual reality headsets were first released by video game companies in the early-mid 1990s.

  9. Epic Games sues AR glasses maker Nreal over its name - AOL

    www.aol.com/news/epic-games-ar-glasses-maker...

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