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  2. Scaling (geometry) - Wikipedia

    en.wikipedia.org/wiki/Scaling_(geometry)

    The scaling is uniform if and only if the scaling factors are equal (v x = v y = v z). If all except one of the scale factors are equal to 1, we have directional scaling. In the case where v x = v y = v z = k, scaling increases the area of any surface by a factor of k 2 and the volume of any solid object by a factor of k 3.

  3. List of Euclidean uniform tilings - Wikipedia

    en.wikipedia.org/wiki/List_of_euclidean_uniform...

    For example 4.8.8 means one square and two octagons on a vertex. These 11 uniform tilings have 32 different uniform colorings. A uniform coloring allows identical sided polygons at a vertex to be colored differently, while still maintaining vertex-uniformity and transformational congruence between vertices.

  4. Lists of uniform tilings on the sphere, plane, and hyperbolic ...

    en.wikipedia.org/wiki/Lists_of_uniform_tilings...

    In geometry, many uniform tilings on sphere, euclidean plane, and hyperbolic plane can be made by Wythoff construction within a fundamental triangle, (p q r), defined by internal angles as π/p, π/q, and π/r. Special cases are right triangles (p q 2).

  5. Euclidean tilings by convex regular polygons - Wikipedia

    en.wikipedia.org/wiki/Euclidean_tilings_by...

    For example: 3 6; 3 6; 3 4.6, tells us there are 3 vertices with 2 different vertex types, so this tiling would be classed as a ‘3-uniform (2-vertex types)’ tiling. Broken down, 3 6 ; 3 6 (both of different transitivity class), or (3 6 ) 2 , tells us that there are 2 vertices (denoted by the superscript 2), each with 6 equilateral 3-sided ...

  6. Uniform tiling - Wikipedia

    en.wikipedia.org/wiki/Uniform_tiling

    A fundamental domain triangle is denoted (p q r), where p, q, r are whole numbers > 1, i.e. ≥ 2; a fundamental domain right triangle is denoted (p q 2). The triangle may exist as a spherical triangle , a Euclidean plane triangle, or a hyperbolic plane triangle, depending on the values of p , q , and r .

  7. Uniform tilings in hyperbolic plane - Wikipedia

    en.wikipedia.org/wiki/Uniform_tilings_in...

    In hyperbolic geometry, a uniform hyperbolic tiling (or regular, quasiregular or semiregular hyperbolic tiling) is an edge-to-edge filling of the hyperbolic plane which has regular polygons as faces and is vertex-transitive (transitive on its vertices, isogonal, i.e. there is an isometry mapping any vertex onto any other).

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  9. Homogeneous coordinates - Wikipedia

    en.wikipedia.org/wiki/Homogeneous_coordinates

    Rational Bézier curve – polynomial curve defined in homogeneous coordinates (blue) and its projection on plane – rational curve (red) In mathematics, homogeneous coordinates or projective coordinates, introduced by August Ferdinand Möbius in his 1827 work Der barycentrische Calcul, [1] [2] [3] are a system of coordinates used in projective geometry, just as Cartesian coordinates are used ...

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