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Adobe Flash Player (known in Internet Explorer, Firefox, and Google Chrome as Shockwave Flash) [10] is a discontinued [note 1] computer program for viewing multimedia content, executing rich Internet applications, and streaming audio and video content created on the Adobe Flash platform.
In 2011, Adobe Flash Player 11 was released, and with it the first version of Stage3D, allowing GPU-accelerated 3D rendering for Flash applications and games on desktop platforms such as Microsoft Windows and Mac OS X. [64]
This is the first release of the player to be titled Adobe Flash Player. [9] Flash Player 10 (initially called Astro): Added basic 3D manipulation, such as rotating on the X, Y, and Z axis, a 3D drawing API, and texture mapping. Ability to create custom filters using Adobe Pixel Bender.
The last version of the Adobe Flash Player ran on Microsoft Windows, Apple macOS, RIM, QNX and Google TV. Earlier versions ran on Android 2.2-4.0.x (Flash was released for 4.0, but Adobe discontinued support for Android 4.1 and higher. [61])
It is supported by 32-bit and 64-bit versions of Windows XP, Vista, 7, and 8. It has content made from previous versions as well as Director MX 2004. From version 12.1.5.155 Shockwave is supported in both Internet Explorer and Mozilla Firefox. [11] Shockwave 12.2 Last update for macOS before discontinuation. Shockwave 12.3
Since its inception, Firefox for Linux supported the 32-bit memory architecture of the IA-32 instruction set. 64-bit builds were introduced in the 4.0 release. [187] The 46.0 release replaced GTK 2.18 with 3.4 as a system requirement on Linux and other systems running X.Org. [199] Starting with 53.0, the 32-bit builds require the SSE2 ...
FLV only supports loading subtitles with ActionScript, [124] but this functionality may be restricted to the official Adobe Flash Player. WebVTT can be converted losslessly to ActionScript. M2TS only supports Blu-ray PGS. VobSub can be partially converted to PGS using tools that are not officially related to the container format. [117]
QTKit is used by QuickTime player to display media. QuickTime X does not implement all of the functionality of the previous QuickTime as well as some of the codecs. When QuickTime X attempts to operate with a 32-bit codec or perform an operation not supported by QuickTime X, it will start a 32-bit helper process to perform the requested operation.