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The RESTful Service Description Language (RSDL) is a machine- and human-readable XML description of HTTP-based web applications (typically REST web services). [1]The language (defined by Michael Pasternak during his work on oVirt RESTful API) allows documenting the model of the resource(s) provided by a service, the relationships between them, and operations and the parameters that must be ...
API description languages are sometimes called interface description languages (IDLs). The structured description might be used to generate documentation for human programmers ; such documentation may be easier to read than free-form documentation, since all documentation generated by the same tool follows the same formatting conventions.
REST (Representational State Transfer) is a software architectural style that was created to describe the design and guide the development of the architecture for the World Wide Web. REST defines a set of constraints for how the architecture of a distributed, Internet-scale hypermedia system, such as the Web
RESTful API Modeling Language (RAML) is a YAML-based language for describing static APIs (but not REST APIs). [2] It provides all the information necessary to describe APIs on the level 2 of the Richardson Maturity Model .
An example of a popular web API is the Astronomy Picture of the Day API operated by the American space agency NASA. It is a server-side API used to retrieve photographs of space or other images of interest to astronomers, and metadata about the images. According to the API documentation, [15] the API has one endpoint:
This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.
ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language; OpenGL ES 3D API for embedded devices.
Autodesk Gameware - from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK.; Nvidia GameWorks - visual FX, physics, particle and fluid simulations.; Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views etc.