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Wraith, a playable character in the game Apex Legends; Wraith, a playable killer in the game Dead by Daylight; Wraith, a type of ghost in the game Phasmophobia (video game) Wraith, a fictional character from Disney's Mighty Ducks; The Wraith, an alias of Inej Ghafa in the Six of Crows Duology; Ringwraiths, or Nazgûl in Tolkien's legendarium
The English word '"wraith" is derived from vǫrðr, while "ward" and "warden" are cognates. At times, the warden could reveal itself as a small light or as the shape (hamr) of the person. The perception of another person's warden could cause a physical sensation such as an itching hand or nose, as a foreboding or an apparition.
Wraith is a Scots word for ghost, spectre, or apparition. It appeared in Scottish Romanticist literature, and acquired the more general or figurative sense of portent or omen . In 18th- to 19th-century Scottish literature, it also applied to aquatic spirits.
The fetch is described as an exact, spectral double of a living human, whose appearance is regarded as ominous. A sighting of a fetch is generally taken as a portent of its exemplar's looming death, though John and Michael Banim report that if the double appears in the morning rather than the evening, it is instead a sign of a long life in store. [1]
The word "wraith" can be connected, Fisher writes, to English "writhe", Old English wrīþan, to bend or twist, and in turn to Gothic wraiqs, curved, crooked, or winding, and wraks, a persecutor. There is also English "wreath", from Old English wrida, meaning a band, a thing wound
Wraith is a Scots word for "ghost, spectre, apparition". It came to be used in Scottish Romanticist literature, and acquired the more general or figurative sense of "portent, omen ." In 18th- to 19th-century Scottish literature, it was also applied to aquatic spirits.
However, a given ghost may be described by more than one of the following terms, as the following terms are used differently depending on which elements of a ghost's characteristics are focused on: Onryō : The term onryō refers to the spirit of a person who died with a grudge or hatred and was feared by people as bringing disaster through ...
Barrow-wights are wraith-like creatures in J. R. R. Tolkien's world of Middle-earth. In The Lord of the Rings, the four hobbits are trapped by a barrow-wight, and are lucky to escape with their lives; but they gain ancient swords of Westernesse for their quest.