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  2. Magic: The Gathering rules - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_rules

    Magic can be played in various formats; each format provides additional rules for deck construction and gameplay, with many confining the pool of permitted cards to those released in a specified group of Magic card sets. There are two main categories mandated by the Wizards Play Network (WPN): Tournament and Casual. [6]

  3. Magic: The Gathering formats - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_formats

    Mental Magic is a format in which cards may be played as any card in the game with the same mana cost. [104] Mini-Magic is a constructed variant where decks are built with a maximum card limit of 15 and a maximum hand size of 3. Because of the small deck size, the state-based action causing a player to lose when they attempt to draw a card from ...

  4. Magic: The Gathering deck types - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_deck...

    Aggro decks focus on converting their cards into damage; they prefer to engage in a race for tempo rather than a card advantage-based attrition war. Aggro generally relies upon creatures as its accumulative source of damage. Aggro decks can quickly overwhelm unprepared opponents and proceed to eke out the last bit of damage they need to end the ...

  5. Collectible card game - Wikipedia

    en.wikipedia.org/wiki/Collectible_card_game

    Deck-building games ship with all the cards required to play and may offer expansions with fixed contents to add more variety to play. [21] Dominion, the first such deck-building game, was directly inspired by Magic: The Gathering and thus has similar concepts. [22]

  6. Dominion (card game) - Wikipedia

    en.wikipedia.org/wiki/Dominion_(card_game)

    Dominion is a card game created by Donald X. Vaccarino and published by Rio Grande Games.Originally published in 2008, it was the first deck-building game, and inspired a genre of games building on its central mechanic.

  7. Magic: The Gathering Commander - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_Commander

    In 2021, Xavier Johnson, for Dot eSports, highlighted that deck building thrives in Commander's more casual format. Johnson wrote, "Commander is a casual Constructed format that emphasizes the importance of individual playgroups setting expectations rather than adherence to a strict set of rules and a win-at-all-costs mentality.

  8. Magic: The Gathering - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering

    Jumpstart was designed to make it much easier to get into Magic by eliminating the deck-building but still providing some customization and randomness that comes with card acquisition and deck building. A special Jumpstart format was introduced for these boosters, where players select two desired themes, and are given a random booster from ...

  9. Deck-building game - Wikipedia

    en.wikipedia.org/wiki/Deck-building_game

    While StarCraft: The Board Game (published in 2007) was the first deck-building game, [citation needed] Dominion was the first popular deck-building game that set the standard for the genre. [ 5 ] [ 6 ] Its popularity spurred the creation of many others, including Thunderstone , Ascension: Chronicle of the Godslayer , [ 7 ] Legendary (based on ...

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