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In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...
DirectX 11.X is a superset of DirectX 11.2 running on the Xbox One. [52] It actually includes some features, such as draw bundles, that were later announced as part of DirectX 12. [53] DirectX 11.3 was announced along with DirectX 12 at GDC and released in 2015. It is meant to complement DirectX 12 as a higher-level alternative. [54]
Direct3D 12 version 1703 – With the Windows 10 Creators Update (version 1703), released on April 11, 2017, the Direct3D 12 runtime has been updated to support Shader Model 6.0 and DXIL. and Shader Model 6.0 requires Windows 10 Anniversary Update (version 1607), WDDM 2.1. New graphical features are Depth Bounds Testing and Programmable MSAA.
PDF import, associative center marks, and centerlines, DirectX 11 graphics 2018 22.0 March 21, 2017 AC1032 32 DWG 2018 file format and Mac. "Off-screen" selection. [26] 2019 23.0 March 22, 2018 33 Specialized toolsets (electrical, architecture, MEP, etc.) with One AutoCAD, Shared Views, DWG Compare, Save To AutoCAD Web & Mobile 2020 23.1
ANGLE (Almost Native Graphics Layer Engine) is an open source, cross-platform graphics engine abstraction layer developed by Google. [1] ANGLE translates OpenGL ES 2/3 calls to DirectX 9, 11, OpenGL or Vulkan API calls.
96:12:2 (GT1) 12 FL12_1 4.6 Windows 4.1 macOS 4.6 Linux ES 3.2 Linux: 3.0 Windows 1.2 macOS 3.0 Linux: 1.3 Windows 1.3 Linux - 34.1 Pentium 4405U: 950 Desktop: Celeron G3900TE Celeron G3900E Celeron G3900T Celeron G3900 Celeron G3902E Celeron G3920 Pentium G4400TE Pentium G4400T Core i5-6402P: 1902: 350 Pentium G4400: 1000 Core i3-6098P: 1050 ...
[9] [10] [11] The original version of Direct2D was tied to DirectX 11 (in hardware, up to Direct3D 10.1 is used), whereas this version of Direct2D integrates with DirectX 11.1. [9] Windows 8 also added interoperability between XAML and Direct2D along with Direct3D components, which can be all mixed in an application. [12]
There is also a performance gap between DirectX 11 and DirectX 12. A December 2022 driver update improved Arc compatibility and performance with DirectX 9-based games. [ 43 ] According to Intel, the driver update made Arc GPUs up to 1.8x faster in DirectX 9 games. [ 44 ]