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This is an accepted version of this page This is the latest accepted revision, reviewed on 16 February 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
Players Unleashed!: Modding The Sims and the Culture of Gaming. Amsterdam: Amsterdam University Press. Retrieved from Modding The Sims and the Culture of Gaming; Futter, Mike (May 4, 2015). "The Fallacy Of Free Mods - Paying Creators, Developers, And Valve Is The Right Move (And May Return)". Game Informer. Archived from the original on May 5, 2015
Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts.During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue.
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The Sims 4 (2014) The Sims 4: Get to Work (2015) The Sims 4: Get Together (2015) The Sims 4: City Living (2016) The Sims 4: Cats & Dogs (2017) The Sims 4: Seasons (2018) The Sims 4: Get Famous (2018) The Sims 4: Island Living (2019) The Sims 4: Discover University (2019) The Sims 4: Eco Lifestyle (2020) The Sims 4: Snowy Escape (2020) Singles ...
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See Lists of video games for related lists.. This is a comprehensive index of business simulation games, sorted chronologically.Information regarding date of release, developer, platform, setting and notability is provided when available.
The inclusion of supernatural features in Makin' Magic was re-introduced in later Sims expansions, including The Sims 2: Apartment Life, The Sims 3: Supernatural and The Sims 4: Realm of Magic. [21] Magic features in The Sims have been described as an enduring "dark horse mechanic" for the series, [22] receiving a positive retrospective reception.
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