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The change from 2.35:1 to 2.39:1 (sometimes rounded to 2.4:1 or, mathematically incorrectly, to 2.40:1) was mainly intended to facilitate "negative assembly", and also to better hide "negative assembly" splices, which otherwise may appear as a slight "flash" at the upper edge of the frame, during a splice.
This is an accepted version of this page This is the latest accepted revision, reviewed on 12 January 2025. System to display a view of a 3D virtual world Virtual camera system demo showing parameters of the camera that can be adjusted Part of a series on Video game graphics Types 2.5D & 3/4 perspective First-person view Fixed 3D Full motion video based game Graphic adventure game Isometric ...
The Eliminator is a horizontally scrolling shooter written by Terry Gilman and Wayne Westmoreland for the TRS-80 and published by Adventure International in 1981. [3] It was ported to the Atari 8-bit computers and Apple II. The Eliminator is a clone of the Defender arcade game. [2]
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Silent Scope Complete is a compilation of the Silent Scope video game series developed by Konami.Released in 2004 for the Xbox, it brings together the four previous Silent Scope games, Silent Scope (1999), Silent Scope 2 (2000), Silent Scope EX (2001) and Silent Scope 3 (2002), while adding additional levels, story branches, and features.
Silent Scope: Bone-Eater is a rail shooter developed by tri-Ace and published by Konami, released for arcades in 2014. It is the 5th game in the Silent Scope series, not counting Silent Scope Complete. Bone-Eater plays similarly to previous entries, but features a new anime-like art style.
The PSP Camera is a digital camera peripheral by Sony Computer Entertainment for the PlayStation Portable handheld video game system. In Japan , the PSP-300 was released as the Chotto Shot ( ちょっとショット , "Quick Shot") on November 2, 2006, [ 1 ] and was released in Singapore in the same year.
The camera features a two-setting adjustable fixed-focus zoom lens. Selected manually by rotating the lens barrel, the PlayStation Eye can be set to a 56 ° field of view (red dot) similar to that of the EyeToy, [ 11 ] for close-up framing in chat applications, or a 75° field of view (blue dot) for long-shot framing in interactive physical ...
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