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Jinja is a web template engine for the Python programming language. It was created by Armin Ronacher and is licensed under a BSD License. Jinja is similar to the Django template engine, but provides Python-like expressions while ensuring that the templates are evaluated in a sandbox. It is a text-based template language and thus can be used to ...
While the bulletin board never managed a stable release, many other projects appeared out of the Pocoo umbrella project: the Pygments syntax highlighter, [6] the Sphinx documentation generator, the Jinja template engine and many other libraries for Python. He also contributed functionality for the Python AST module [7] and the Ordered Dict for ...
Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of August 2020, the platform has ...
Jinja may refer to: Jinja, Uganda, a city in eastern Uganda close to the source of the Nile River Jinja District, Uganda, named after the above city; Shinto shrine, also called a "jinja", a structure that houses one or more Shinto kami (spirits or phenomena) Jinja (template engine), for the Python programming language
Genshi is a template engine for XML-based vocabularies written in Python. Genshi is used to easily insert generated output into XML-based languages, usually HTML, and reuse elements between documents. Genshi's syntax is based on Kid, but its architecture is different. Genshi aims to implement some of its functionality while processing templates ...
Download QR code; In other projects Appearance. move to sidebar hide ... English: The logo of the Python template engine Jinja. Date: Unknown date: Source: https ...
Download the Linkify Perl script from ... Place the following in Tools->Scripts Editor ... /ImageFileMigrator Python script to download all files from a MediaWiki ...
Panda3D is a scene graph engine. [7] This means that the virtual world is initially an empty Cartesian space into which the game programmer inserts 3D models. Panda3D does not distinguish between "large" 3D models, such as the model of an entire dungeon or island, and "small" 3D models, such as a model of a table or a sword.