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Preliminary work on Red Dead Redemption 2 began shortly following the release of the original game, Red Dead Redemption (2010). [ 39 ] [ 40 ] Rockstar San Diego , the studio behind the original game, had a rough outline of the game by mid-2011, and by late 2012, rough scripts of the game had been completed. [ 41 ]
Red Dead Online is a 2019 action-adventure game developed and published by Rockstar Games as the online component of Red Dead Redemption 2. After several months in beta, [a] it was released for the PlayStation 4 and Xbox One in May 2019, and for Windows and Stadia in November 2019. A standalone client for the game was released in December 2020.
Red Dead Redemption 2 is a Western-themed 2018 action-adventure game developed and published by Rockstar Games.A prequel to the 2010 game Red Dead Redemption, the game is set in 1899 in a fictionalized representation of the Western, Midwestern and Southern United States and follows outlaw Arthur Morgan, a member of the Van der Linde gang.
Red Dead Redemption: Undead Nightmare is a 2010 action-adventure game developed by Rockstar San Diego and published by Rockstar Games.A standalone expansion pack to the 2010 open world Western game Red Dead Redemption, it adds a non-canonical zombie horror–themed single-player campaign, two multiplayer modes, and cosmetic additions to the environments and characters.
The Music of Red Dead Redemption 2: The Housebuilding EP comprises the original songs created for Red Dead Redemption 2 by David Ferguson and Matt Sweeney. The album was released by Lakeshore Records and Rockstar Games digitally and as a vinyl record on February 12, 2021. [40]
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Red Dead Redemption received an extensive marketing campaign, [89] [90] including an exhibition at PAX East in March 2010. [91] [92] Red Dead Redemption received an extensive and expensive marketing campaign, [89] during which Rockstar partnered with several companies and media outlets, including IGN, GameSpot, LoveFilm, Microsoft, and YouTube ...
Some time after the release of that album, D'Angelo discovered that Rockstar Games was developing Red Dead Redemption 2 ; as he was a big fan of its predecessor, Red Dead Redemption (2010), D'Angelo reached out to Ivan Pavlovich, the director of music and audio at Rockstar, to play the game. Pavlovich recalled that D'Angelo would visit ...