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  2. 1980s in video games - Wikipedia

    en.wikipedia.org/wiki/1980s_in_video_games

    Pac-Man (1980). The 1980s was the second decade in the industry's history.It was a decade of highs and lows for video games.The decade began amidst a boom in the arcade video game business with the golden age of arcade video games, the Atari 2600's dominance of the home console market during the second generation of video game consoles, and the rising influence of home computers.

  3. 1980 in video games - Wikipedia

    en.wikipedia.org/wiki/1980_in_video_games

    The arcade video game market in the US generates $2.81 billion in revenue [1] ($10.7 billion adjusted for inflation). Home video games sell $464 million ($1.77 billion adjusted for inflation) in the United States, with the Atari VCS leading the market with a 44% share. [2]

  4. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    The modern video game industry grew out of the concurrent development of the first arcade video game and the first home video game console in the early 1970s in the United States. The arcade video game industry grew out of the pre-existing arcade game industry, which was previously dominated by electro-mechanical games (EM games).

  5. List of best-selling video games in the United States by year

    en.wikipedia.org/wiki/List_of_best-selling_video...

    This is a listing of the best-selling video games in the United States annually by units sold since 1980, with sales figures from The NPD Group since 1994. [1] The United States is a very competitive market for video game developers. Games from different developers around the world have entered the annual lists of top ten best-selling games in ...

  6. 10 Items From the 1980s That Are Worth a Lot of Money - AOL

    www.aol.com/finance/10-items-1980s-worth-lot...

    For some items from the 1980s, there is a general type of toy, comic book or video game that will always do better in the collectible arena, but there are also specific pieces from that decade ...

  7. Golden age of arcade video games - Wikipedia

    en.wikipedia.org/wiki/Golden_age_of_arcade_video...

    This was also more than twice as much revenue as the $3.8 billion generated by the home video game industry (during the second generation of consoles) that same year; [19] both the arcade and home markets combined added up to a total revenue between $11.8 billion and $12.8 billion for the U.S. video game industry in 1982. In comparison, the U.S ...

  8. Why the video game industry feels smaller than ever - AOL

    www.aol.com/finance/why-video-game-industry...

    JESSICA CONDITT: The video game industry is larger than it's ever been. The biggest companies are worth trillions of dollars. And dozens more operate in the billions. In terms of social impact ...

  9. Category:Video games set in the Ottoman Empire - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_set...

    Pages in category "Video games set in the Ottoman Empire" The following 2 pages are in this category, out of 2 total. This list may not reflect recent changes. B.