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A monster-taming game (also known as a monster-catching game, and sometimes a Pokémon clone) is a subgenre of role-playing video games that most notably includes the Pokémon franchise.
The company warned that "any contact with it (even if you don't catch it) could easily erase your game file or disrupt your graphics". [5] The glitch was not removed from the 2016 [6] re-releases of Pokémon Red and Blue on the Nintendo 3DS Virtual Console, so players can still encounter MissingNo. in these versions of the games. [7]
Pokémon the Movie: Hoopa and the Clash of Ages, known in Japan as Pokémon the Movie XY: The Archdjinni of the Rings: Hoopa (ポケモン・ザ・ムービーXY 光輪 リング の超魔神 フーパ, Pokemon Za Mūbī Ekkusu Wai Ringu no chōmajin Fūpa) is a 2015 Japanese anime adventure film and the 18th in the Pokémon film series created by Satoshi Tajiri.
Unbound: Worlds Apart is a puzzle-platforming game taking place in the Sea of Reality, which connects all of the worlds in the game's universe. [1] The player controls Soli, a mage with the ability to open portals into alternate realities. [2] [3] The player is tasked with collecting crystals that open the gates to the dark world. [4]
Similar to the older Pokémon Mystery Dungeon games, the game starts with the player having a weird dream and waking as a Pokémon. [8] Upon arrival, the player meets a partner Pokémon, who intends to construct a "Pokémon Paradise" near a settlement called Post Town.
Ash arrives at a seashore and encounters a Clauncher. Before he can catch it though, Misty, one of Ash's old traveling partners, declares that she'll be the one to catch it. Ash and Misty have a Pokémon battle to decide who gets to catch Clauncher, with the battle ending in Misty's favor. Later on, Misty decides to travel with Ash again.
Pokémon 3: The Movie [a] is a 2000 Japanese anime film directed by Kunihiko Yuyama as the third film in the Pokémon franchise. The film stars the voices of Rica Matsumoto , Ikue Ōtani , Mayumi Iizuka , Yūji Ueda , Koichi Yamadera , Megumi Hayashibara , Shin-ichiro Miki , Ai Kato , Masami Toyoshima, Akiko Yajima , and Naoto Takenaka .
As with Legacy, Unbound uses the Adventure Game Studio engine. Unbound was originally supposed to be a flashback sequence in the next game, The Blackwell Convergence, but it grew so large that it became a game in its own right. The story features a real person as a character: writer Joseph Mitchell of the New Yorker.