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  2. Universal Audio Architecture - Wikipedia

    en.wikipedia.org/wiki/Universal_Audio_Architecture

    Due to the lack of a common system by which audio devices could describe their capabilities to the operating system, not to mention a lack of ability to control those capabilities, audio device manufacturers (such as Creative Labs, Realtek, Turtle Beach and others) have had to provide a series of control panels and custom interfaces to let a ...

  3. Intel High Definition Audio - Wikipedia

    en.wikipedia.org/wiki/Intel_High_Definition_Audio

    Intel High Definition Audio (IHDA) (also called HD Audio or development codename Azalia) is a specification for the audio sub-system of personal computers. It was released by Intel in 2004 as the successor to their AC'97 PC audio standard.

  4. AC'97 - Wikipedia

    en.wikipedia.org/wiki/AC'97

    AC'97 is supported by most operating systems, such as Windows (starting with Windows 95) and Linux. Under DOS, applications access the sound hardware directly instead of through the operating system, and most DOS applications do not support AC'97. 64-bit versions of Windows 7 and later require a third-party driver for AC'97 support. [9]

  5. Compatibility layer - Wikipedia

    en.wikipedia.org/wiki/Compatibility_layer

    [10] [11] [12] touchHLE is a compatibility layer (referred to as a “high-level emulator”) for Windows and macOS made by Andrea "hikari_no_yume" (Sweden) in early 2023 to run legacy 32-bit iOS software. The compatibility layer was only able to run one software, Super Monkey Ball as of version 0.1.0.

  6. DTS-HD Master Audio - Wikipedia

    en.wikipedia.org/wiki/DTS-HD_Master_Audio

    DTS-HD Master Audio (DTS-HD MA; known as DTS++ before 2004 [1]) is a multi-channel, lossless audio codec developed by DTS as an extension of the lossy DTS Coherent Acoustics codec (DTS CA; usually itself referred to as just DTS). Rather than being an entirely new coding mechanism, DTS-HD MA encodes an audio master in lossy DTS first, then ...

  7. Audio codec - Wikipedia

    en.wikipedia.org/wiki/Audio_codec

    In hardware, audio codec refers to a single device that encodes analog audio as digital signals and decodes digital back into analog. In other words, it contains both an analog-to-digital converter (ADC) and digital-to-analog converter (DAC) running off the same clock signal. This is used in sound cards that support both audio in and out, for ...

  8. I²S - Wikipedia

    en.wikipedia.org/wiki/I²S

    So, for example, CD Audio with a sample frequency of 44.1 kHz, with 16 bits of precision and two channels (stereo) has a bit clock frequency of: 44.1 kHz × 16 × 2 = 1.4112 MHz The word select clock lets the device know whether channel 1 (WS = 0) or channel 2 (WS = 1) is currently being sent, because I²S allows two channels to be sent on the ...

  9. Acer Aspire One - Wikipedia

    en.wikipedia.org/wiki/Acer_Aspire_One

    Audio frequencies around 1 kHz cause the hard drive to almost stop responding. Full volume MP3/audio playback easily causes these models to run extremely slowly, or crash because of unresponsive disk I/O. This problem also causes bad sectors, crashed hard drives and corrupt Windows partitions in the long term.

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