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  2. Method of normals - Wikipedia

    en.wikipedia.org/wiki/Method_of_normals

    In calculus, the method of normals was a technique invented by Descartes for finding normal and tangent lines to curves. It represented one of the earliest methods for constructing tangents to curves. The method hinges on the observation that the radius of a circle is always normal to the circle itself. With this in mind Descartes would ...

  3. Direct method in the calculus of variations - Wikipedia

    en.wikipedia.org/wiki/Direct_method_in_the...

    In mathematics, the direct method in the calculus of variations is a general method for constructing a proof of the existence of a minimizer for a given functional, [1] introduced by Stanisław Zaremba and David Hilbert around 1900. The method relies on methods of functional analysis and topology. As well as being used to prove the existence of ...

  4. Geomathematics - Wikipedia

    en.wikipedia.org/wiki/Geomathematics

    Geomathematics (also: mathematical geosciences, mathematical geology, mathematical geophysics) is the application of mathematical methods to solve problems in geosciences, including geology and geophysics, and particularly geodynamics and seismology.

  5. Calculus of variations - Wikipedia

    en.wikipedia.org/wiki/Calculus_of_Variations

    The calculus of variations began with the work of Isaac Newton, such as with Newton's minimal resistance problem, which he formulated and solved in 1685, and later published in his Principia in 1687, [2] which was the first problem in the field to be formulated and correctly solved, [2] and was also one of the most difficult problems tackled by variational methods prior to the twentieth century.

  6. Analytic geometry - Wikipedia

    en.wikipedia.org/wiki/Analytic_geometry

    In the three-dimensional case a surface normal, or simply normal, to a surface at a point P is a vector that is perpendicular to the tangent plane to that surface at P. The word "normal" is also used as an adjective: a line normal to a plane , the normal component of a force , the normal vector , etc.

  7. Normal (geometry) - Wikipedia

    en.wikipedia.org/wiki/Normal_(geometry)

    In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the line perpendicular to the tangent line to the curve at the point. A normal vector of length one is called a unit normal vector.

  8. Normal coordinates - Wikipedia

    en.wikipedia.org/wiki/Normal_coordinates

    Normal coordinates exist on a normal neighborhood of a point p in M. A normal neighborhood U is an open subset of M such that there is a proper neighborhood V of the origin in the tangent space T p M, and exp p acts as a diffeomorphism between U and V. On a normal neighborhood U of p in M, the chart is given by:

  9. Beta normal form - Wikipedia

    en.wikipedia.org/wiki/Beta_normal_form

    A head normal form is not always a normal form, [5] because the applied arguments need not be normal. However, the converse is true: any normal form is also a head normal form. [5] In fact, the normal forms are exactly the head normal forms in which the subterms are themselves normal forms. This gives an inductive syntactic description of ...