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  2. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    A distinction is made between real-time rendering, in which images are generated and displayed immediately (ideally fast enough to give the impression of motion or animation), and offline rendering (sometimes called pre-rendering) in which images, or film or video frames, are generated for later viewing. Offline rendering can use a slower and ...

  3. Visual effects - Wikipedia

    en.wikipedia.org/wiki/Visual_effects

    Optical effects (also called photographic effects) are techniques in which images or film frames are created photographically, either "in-camera" using multiple exposures, mattes, or the Schüfftan process or in post-production using an optical printer. An optical effect might place actors or sets against a different background.

  4. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    A normal shader (left) and an NPR shader using cel-shading (right). Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism.

  5. Digital 3D - Wikipedia

    en.wikipedia.org/wiki/Digital_3D

    The first 3D feature by DreamWorks Animation Monsters vs Aliens followed in 2009 and used a new digital rendering process called InTru3D which is a process developed by Intel to create more realistic 3D images despite the fact that they are animated. InTru3D is not a way that films are exhibited in theaters in 3D, the films created in this ...

  6. Low poly - Wikipedia

    en.wikipedia.org/wiki/Low_poly

    Video game graphics from the fifth generation of video game consoles, during which some of the first consoles capable of rendering 3D graphics were released, used low poly modeling due to technological limitations. As graphics and console rendering power improved however, the vast majority of video games moved on to more realistic graphics with ...

  7. Pillarbox - Wikipedia

    en.wikipedia.org/wiki/Pillarbox

    The pillarbox effect occurs in widescreen video displays when black bars (mattes or masking) are placed on the sides of the image. It becomes necessary when film or video that was not originally designed for widescreen is shown on a widescreen display, or a narrower widescreen image is displayed within a wider aspect ratio, such as a 16:9 image ...

  8. AI just took another huge step: Sam Altman debuts OpenAI’s ...

    www.aol.com/finance/openai-sora-text-video-tool...

    Any fears that OpenAI had lost its magic after November’s crisis over the firing (and subsequent rehiring) of Sam Altman look like they can now be emphatically put to bed.

  9. Rotoscoping - Wikipedia

    en.wikipedia.org/wiki/Rotoscoping

    Rotoscoping is an animation technique that animators use to trace over motion picture footage, frame by frame, to produce realistic action. Originally, live-action film images were projected onto a glass panel and traced onto paper.