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Monthly active users Other metrics 1 Snapchat: Meta Platforms United States: 2004 3.070 billion [1] [2] 2.11 billion daily active users [1] 2 VSCO: Alphabet Inc. United States: 2005 2.504 billion [3] 3 WhatsApp: Meta Platforms United States: 2009 2 billion [3] Had 1 billion daily active users when it had 1.3 billion monthly active users ...
Social media has grown in popularity, and many people around the world now use it. People use social media to share information, ideas, personal messages, and other content (such as videos). [1] Around 95% of young people between the ages of 13–17 use at least one social media platform, [2] making it a major influence on young adolescents ...
Xiaohongshu (XHS; Chinese: 小红书; pinyin: Xiǎohóngshū; lit. 'little red book'), [1] known in English as RedNote, [2] is a Chinese social networking and e-commerce platform that allows users to post videos and posts. Xiaohongshu has been called "China's answer to Instagram". [3]
Social media can be an empowering tool that allows for young people to display their agency by navigating through their own social worlds that they both create and are actively participating in. Fear surrounding young people's use of social media sites is heavily based on moral panic and places restrictions on their agency and freedom ...
Internet users per 100 inhabitants Source: International Telecommunication Union . [ 1 ] [ 2 ] Internet users in 2023 as a percentage of a country's population Number of Internet users in 2012
Statista (styled in all lower case) is a German online platform that specializes in data gathering and visualization.In addition to publicly available third-party data, Statista also provides exclusive data via the platform, which is collected through its team's surveys and analysis.
Digital Natives, Digital Immigrants Marc Prensky defines the term "digital native" and applies it to a new group of students enrolling in educational establishments referring to the young generation as "native speakers" of the digital language of computers, videos, video games, social media and other sites on the internet.
The PLATO system was launched in 1960 at the University of Illinois and subsequently commercially marketed by Control Data Corporation.It offered early forms of social media features with innovations such as Notes, PLATO's message-forum application; TERM-talk, its instant-messaging feature; Talkomatic, perhaps the first online chat room; News Report, a crowdsourced online newspaper, and blog ...