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The knight is not blocked by other pieces; it jumps to the new location. Pawns have the most complex rules of movement: A pawn moves straight forward one square, if that square is vacant. If it has not yet moved, a pawn also has the option of moving two squares straight forward, provided both squares are vacant. Pawns cannot move backwards.
If the defending king cannot get in front of the pawn but is not cut off, the short-side defense can be used. If the pawn is a rook pawn or knight pawn, the back-rank defense can be used. The back-rank defense can also be used when the pawn is on other files if the attacking king has not reached the sixth rank.
In the ending of a rook and pawn versus a rook, where the pawn is a knight pawn (b- or g-file), the defending king is in front of the pawn, but the defender cannot get his rook to the third rank for the drawing Philidor position, the defending rook draws on its first rank but loses if it is attacking the pawn from behind. [22] [23]
Paradoxically, checkmate with two knights sometimes can be forced if the weaker side has a single extra pawn, but this is a curiosity of little practical value (see two knights endgame). Pawnless endgames are a rarity, and if the stronger side has even a single pawn, an extra knight should give them an easy win. A bishop can trap (although it ...
A pawn may move by vertically advancing to a vacant square ahead. The first time a pawn moves, it has the additional option of vertically advancing two squares, provided that both squares are vacant. Unlike other pieces, the pawn can only move forwards. In the second diagram, the pawn on c4 can move to c5; the pawn on e2 can move to either e3 ...
some pawn exchanges may be necessary to open files, but keep pawns on both sides of the board; try to keep the position unbalanced. A passed pawn almost immediately becomes a winning advantage. [15] If the minor piece has an extra pawn (i.e. one pawn for the exchange), the rook should win, but with difficulty.
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A rook pawn or knight pawn is a theoretical draw if the defending king is in front or near the pawn or if the king is in the corner opposite the pawn's promotion square. A knight pawn has more practical winning chances than a rook pawn. A bishop pawn or central pawn is a win if the defending king is not in front of the pawn.