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The Legend of Zelda Encyclopedia is a 328-page compendium that documents the fictional lore of Hyrule, the main setting for Nintendo's The Legend of Zelda video game series. It provides detailed listings of the many creatures, objects and characters that have appeared within the game series. [ 1 ]
The Legend of Zelda comics were based on a combination of the first two video games and the concurrently produced animated series. Created by Akira Himekawa based on the video games; the first was created in 1999, and the series is being re-released in English by Viz Media .
The original Legend of Zelda was the first console game with a save function that enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina of Time introduced a targeting system that let the player lock the camera on to enemy or friendly non-player characters which simplified 3D combat. [citation needed]
Promotional artwork depicting several characters from The Legend of Zelda series and its spin-offs. Left to right: Fi, Impa, Darunia, Princess Zelda, Midna, Link, Ganondorf, Ghirahim, Lana, Zant, Sheik, Ruto and Agitha. The Legend of Zelda [a] is a high-fantasy video game series created by Japanese game designers Shigeru Miyamoto and Takashi ...
Destin Legarie from IGN wrote: "This beautiful sword is an icon to gamers everywhere, as well as an instantly recognizable item of central importance in the Zelda franchise. Sure, there have been plenty of great weapons and items in The Legend of Zelda series, but only the Master Sword has endured since the days of A Link to the Past. Each ...
The Legend of Zelda: Breath of the Wild [b] is a 2017 action-adventure game developed and published by Nintendo for the Nintendo Switch and Wii U. Set at the end of the Zelda timeline , the player controls an amnesiac Link as he sets out to save Princess Zelda and prevent Calamity Ganon from destroying the world.
1 Recurring weapons and items from The Legend of Zelda series. Toggle the table of contents. Wikipedia: ...
Ura Zelda was released on the GameCube in 2002 in Japan as Zeruda no Densetsu: Toki no Okarina GC Ura (ゼルダの伝説 時のオカリナ GC裏) and in 2003 in North America and Europe as The Legend of Zelda: Ocarina of Time Master Quest. [85] [90] [92] According to Miyamoto, Ura Zelda was simple to port as it used few of the 64DD features. [90]
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