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  2. Windows legacy audio components - Wikipedia

    en.wikipedia.org/wiki/Windows_legacy_audio...

    The MME API or the Windows Multimedia API (also known as WinMM) was the first universal and standardized Windows audio API. Wave sound events played in Windows (up to Windows XP) and MIDI I/O use MME. The devices listed in the Multimedia/Sounds and Audio control panel applet represent the MME API of the sound card driver.

  3. Silicon Dreams - Wikipedia

    en.wikipedia.org/wiki/Silicon_Dreams

    Silicon Dreams is a trilogy of interactive fiction games developed by Level 9 Computing during the 1980s. The first game was Snowball, released during 1983, followed a year later by Return to Eden, and then by The Worm in Paradise during 1985.

  4. List of sound chips - Wikipedia

    en.wikipedia.org/wiki/List_of_sound_chips

    Bubble Bobble arcade game, Commodore 64 SFX Sound Expander Silicon-gate CMOS LSI chip [65] [33] [63] Yamaha Y8950 (a.k.a. MSX-AUDIO) 1984 18 9 2 MSX-Audio cartridges for MSX (Panasonic FS-CA1, Toshiba HX-MU900, and Philips NMS-1205) Very similar to Yamaha YM3526, additional adaptive differential PCM (ADPCM) channel, silicon-gate CMOS LSI chip [66]

  5. Microphone - Wikipedia

    en.wikipedia.org/wiki/Microphone

    Contact microphones have been used to pick up the sound of a snail's heartbeat and the footsteps of ants. A portable version of this microphone has recently been developed. A throat microphone is a variant of the contact microphone that picks up speech directly from a person's throat, which it is strapped to.

  6. Blue Microphones - Wikipedia

    en.wikipedia.org/wiki/Blue_Microphones

    The size, shape, and weight of the Snowball was created to that of a regulation softball. The Snowball microphone became popular [2] with aspiring pro musicians and dedicated hobbyists as an alternative to renting time in a recording studio. [3] With the popularity of the Snowball, Blue Microphones continued to manufacture USB microphones.

  7. Windows Media Audio - Wikipedia

    en.wikipedia.org/wiki/Windows_Media_Audio

    When decompressed, the audio signal is an exact replica of the original. The first version of the codec, WMA 9 Lossless, and its revisions support up to 96 kHz, 24-bit audio for up to 6 discrete channels (5.1 channel surround) with dynamic range compression control. The typical compression ratio for music varies between 1.7:1 and 3:1.

  8. High-resolution audio - Wikipedia

    en.wikipedia.org/wiki/High-resolution_audio

    High-resolution audio (high-definition audio or HD audio) is a term for audio files with greater than 44.1 kHz sample rate or higher than 16-bit audio bit depth. It commonly refers to 96 or 192 kHz sample rates. However, 44.1 kHz/24-bit, 48 kHz/24-bit and 88.2 kHz/24-bit recordings also exist that are labeled HD audio.

  9. Sound Blaster Live! - Wikipedia

    en.wikipedia.org/wiki/Sound_Blaster_Live!

    The Sound Blaster Live! 24-bit (SB0410) was not actually a member of the Sound Blaster Live! family, because it lacked the EMU10k1/10k2 processor. It was a stripped-down version of the Audigy Value, with an SNR of 100 dB, software based EAX, no advanced resolution DVD-Audio Playback, and no Dolby Digital 5.1 or Dolby Digital EX 6.1 playback.