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In computing, a scenario (UK: / s ɪ ˈ n ɑː r i oʊ /, US: / s ə ˈ n ɛər i oʊ /; loaned from Italian scenario (pronounced [ʃeˈnaːrjo]), from Latin scena 'scene' [1]) is a narrative of foreseeable interactions of user roles (known in the Unified Modeling Language as 'actors') and the technical system, which usually includes computer hardware and software.
Physiological characteristics like disabilities are of major concern for application designers if they want to have their system accepted by a large community. The consideration of user preferences like language , colour schemes, modality of interaction, menu options or security properties, and numberless other personal preferences are popular ...
The dynamic adaptation of capacity, e.g., by altering the use of computing resources, to meet a varying workload is called "elastic computing". [ 3 ] [ 4 ] In the world of distributed systems , there are several definitions according to the authors, some considering the concepts of scalability a sub-part of elasticity, others as being distinct.
Concurrent computing is a form of computing in which several computations ... Shared memory and message passing concurrency have different performance characteristics ...
In communications or computer systems, a configuration of a system refers to the arrangement of each of its functional units, according to their nature, number and chief characteristics. Often, configuration pertains to the choice of hardware, software, firmware , and documentation.
Parallel computing is a type of computation in which many calculations or processes are carried out simultaneously. [1] Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism.
Top physicist says chatbots are just ‘glorified tape recorders,’ and predicts a different computing revolution is ahead. Christiaan Hetzner. August 14, 2023 at 9:09 AM.
Usually heterogeneity in the context of computing refers to different instruction-set architectures (ISA), where the main processor has one and other processors have another - usually a very different - architecture (maybe more than one), not just a different microarchitecture (floating point number processing is a special case of this - not usually referred to as heterogeneous).