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The frame is 192 bits long (8 * 24), and is terminated with a 193rd bit, the framing bit, which is used to find the end of the frame. In order for the framing bit to be located by receiving equipment, a predictable pattern is sent on this bit. Equipment will search for a bit which has the correct pattern, and will align its framing based on ...
A common practice in telecommunications, for example in T-carrier, is to insert, in a dedicated time slot within the frame, a noninformation framing bit that is used for synchronization of the incoming data with the receiver. In a bit stream, framing bits are predictable (do not carry information), and occur at specified positions in the frame ...
[2] Each frame is separated from the next by an interframe gap. A frame is a series of bits generally composed of frame synchronization bits, the packet payload, and a frame check sequence . Examples are Ethernet frames , Point-to-Point Protocol (PPP) frames, Fibre Channel frames , and V.42 modem frames.
StrataCom's first product had T1 (1.544 Mbit/s) based links which included a 5 bit header CRC, similar to ATM's 8 bit header CRC. T1 is a time-division multiplexing (TDM) protocol with 24 byte payloads carried in a 193 bit frame. The first bit of each frame carries one bit out of a special pattern.
A bit array (also known as bitmask, [1] bit map, bit set, bit string, or bit vector) is an array data structure that compactly stores bits. It can be used to implement a simple set data structure . A bit array is effective at exploiting bit-level parallelism in hardware to perform operations quickly.
DS-1 is a communications protocol for multiplexing the bitstreams of up to 24 telephone calls, along with two special bits: a framing bit (for frame synchronization) and a maintenance-signaling bit. T1's maximum data transmission rate is 1.544 megabits per second. Outside of the United States, Canada, Japan, and South Korea, the E-carrier ...
In SDLC the transmitted bit sequence "01111110" containing six adjacent 1 bits is the Flag byte. Bit stuffing ensures that this pattern can never occur in normal data, so it can be used as a marker for the beginning and end of the frame without any possibility of being confused with normal data.
The data bits were framed with a single zero start bit and a single one stop bit, and no parity was used. [9] To write data in synchronous mode, the POKEY's main timer channels were set to an appropriate clock rate, say 9600 bit/s. Any data written to the SEROUT register was then sent one bit at a time every time the signal went high.
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