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  2. Zenni Optical - Wikipedia

    en.wikipedia.org/wiki/Zenni_Optical

    History Zenni Optical mail order. Zenni Optical was founded in 2003 by Tibor Laczay and Julia Zhen. Before being renamed to Zenni Optical when it began offering $7 and $8 glasses, the company was named 19dollareyeglasses.com. Around 2014, co-founder Zhen acquired the building occupied by the Marin Independent Journal to house Zenni.

  3. Adjustable-focus eyeglasses - Wikipedia

    en.wikipedia.org/wiki/Adjustable-focus_eyeglasses

    Adjustable focus eyeglasses are eyeglasses with an adjustable focal length. They compensate for refractive errors (such as presbyopia) by providing variable focusing, allowing users to adjust them for desired distance or prescription, or both. Current bifocals and progressive lenses are static, in that the user has to change their eye position ...

  4. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    3-D Thunder Ceptor II. Arcade. 1986. Developed by Namco, the stereoscopic 3-D image is generated using LCD shutter glasses, which is enhanced by a fresnel lens placed between the video screen and shutter glasses, giving the impression of large 3-D images coming near the player. It was one of several stereoscopic 3-D arcade games at the time ...

  5. Glasses - Wikipedia

    en.wikipedia.org/wiki/Glasses

    Polarized 3D glasses allow for color 3D, while the red-blue lenses produce an image with distorted coloration. An active shutter 3D system uses electronic shutters. Head-mounted displays can filter the signal electronically and then transmit light directly into the viewer's eyes. Anaglyph and polarized glasses are distributed to audiences at 3D ...

  6. Prism correction - Wikipedia

    en.wikipedia.org/wiki/Prism_correction

    Prism dioptres. Prism correction is commonly specified in prism dioptres, a unit of angular measurement that is loosely related to the dioptre. Prism dioptres are represented by the Greek symbol delta (Δ) in superscript. A prism of power 1 Δ would produce 1 unit of displacement for an object held 100 units from the prism. [2]

  7. Progressive lens - Wikipedia

    en.wikipedia.org/wiki/Progressive_lens

    Progressive lenses are corrective lenses used in eyeglasses to correct presbyopia and other disorders of accommodation. They are characterised by a gradient of increasing lens power, added to the wearer's correction for the other refractive errors. The gradient starts at the wearer's distance prescription at the top of the lens and reaches a ...

  8. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  9. Vertex distance - Wikipedia

    en.wikipedia.org/wiki/Vertex_distance

    Vertex distance. Vertex distance. Vertex distance is the distance between the back surface of a corrective lens, i.e. glasses (spectacles) or contact lenses, and the front of the cornea. Increasing or decreasing the vertex distance changes the optical properties of the system, by moving the focal point forward or backward, effectively changing ...

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