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Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...
Fallout (also known as Fallout: A Post Nuclear Role Playing Game) is a 1997 role-playing video game developed and published by Interplay Productions, set in a mid-22nd century post-apocalyptic and retro-futuristic world, decades after a nuclear war between the United States and China.
Interplay Entertainment is an American video game developer and publisher. The company was founded in 1983 by former Boone Corporation colleagues Brian Fargo, Troy Worrell, Jay Patel, and Rebecca Heineman (then known as Bill Heineman), as well as an investor and University of California, Irvine, teacher named Chris Wells, and adopted Interplay Productions as its original company name two years ...
Fallout Online was a canceled massively multiplayer online role-playing game developed by Interplay Entertainment and Masthead Studios. It was intended to be the first online game in the Fallout series before its cancellation in 2012. Little information exists about what gameplay or plot would have entailed.
This category contains games by Interplay Entertainment (formerly Interplay Productions Subcategories ... (video game) Fallout 2; Fallout Extreme; Fallout ...
Fallout: Brotherhood of Steel is a 2004 action role-playing game developed and published by Interplay Entertainment. It was released for the PlayStation 2 and Xbox , and was the first entry in the Fallout series to be released for home video game consoles .
“Invented in the early 1980s, Sequence has become a household name in the board game world,” he says, noting that you really don’t need a ton of materials to play: All you need is the game ...
Interplay has described the first Fallout game as the spiritual successor to Wasteland. According to IGN, "Interplay's inability to prise the Wasteland brand name from EA's gnarled fingers actually led to it creating Fallout in the first place." [9] There are Wasteland homage elements in Fallout and Fallout 2 as well. [8] [9]