Search results
Results from the WOW.Com Content Network
BlueStacks (also known as BlueStacks by now.gg, Inc.) is a chain of cloud -based cross-platform products developed by the San Francisco -based company of the same name. The BlueStacks App Player enables the execution of Android applications on computers running Microsoft Windows or macOS.
ePSXe (enhanced PSX emulator) is a PlayStation video game console emulator for x86-based PC hardware with Microsoft Windows and Linux, as well as devices running Android.It was written by three authors, using the aliases calb, _Demo_ and Galtor. ePSXe is closed source with the exception of the application programming interface (API) for its plug-ins.
Dolphinis a free and open-sourcevideo game console emulatorfor GameCubeand Wii[27]that runs on Windows, Linux, macOS, Android, Xbox One, Xbox Series X and Series S. [9][10] It had its inaugural release in 2003as freewarefor Windows. Dolphin was the first GameCube emulator that could successfully run commercial games.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2][3] designed to be fast, lightweight, portable and without dependencies. [4] It is licensed under the GNU GPLv3.
Emulator Latest version Released Guest emulation capabilities Host Operating System License Bochs: 2.8 March 10, 2024: x86 PC, x86-64 PC: Cross-platform: Open source
Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing. Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs. It does so by providing a considerably lower-level API for the ...
Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...
developer.apple.com /metal /. Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS, and ...