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  2. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  3. History of Sega - Wikipedia

    en.wikipedia.org/wiki/History_of_Sega

    Their stated reasoning was to promote cooperation among companies and creation of more active interaction of personnel, while pursuing efficient group management by consolidating scattered head office functions of the group, including Sega Sammy Holdings, Sammy Corporation, Sega Holdings, Sega Games, Atlus, Sammy Network, and Dartslive. [395]

  4. Sega - Wikipedia

    en.wikipedia.org/wiki/Sega

    Sega Corporation [a] [b] is a Japanese multinational video game company and subsidiary of Sega Sammy Holdings headquartered in Shinagawa, Tokyo.It produces several multi-million-selling game franchises for arcades and consoles, including Sonic the Hedgehog, Angry Birds, Phantasy Star, Puyo Puyo, Super Monkey Ball, Total War, Virtua Fighter, Megami Tensei, Sakura Wars, Persona, and Yakuza.

  5. Sega looking in-house for social gaming development - AOL

    www.aol.com/news/2010-07-05-sega-looking-in...

    With companies from EA to Disney spending millions of dollars to acquire hot social and casual gaming companies, it might seem like a gold rush mentality has set in amongst the established mega ...

  6. Sega Sammy Holdings - Wikipedia

    en.wikipedia.org/wiki/Sega_Sammy_Holdings

    Sega Sammy Holdings Inc. [a] (also known as the Sega Sammy Group or simply as Sega Sammy) is a Japanese global holding company and conglomerate formed from the merger of Sega and Sammy Corporation in 2004. Both companies are involved in the amusement industry (Sega with arcade and home video games, Sammy with pachinko machines). [3]

  7. List of defunct social networking services - Wikipedia

    en.wikipedia.org/wiki/List_of_defunct_social...

    A social networking service is an online platform that people use to build social networks or social relationships with other people who share similar personal or career interests, activities, backgrounds or real-life connections. This is a list of notable defunct social networking services that have Wikipedia articles.

  8. iXIT Corporation - Wikipedia

    en.wikipedia.org/wiki/IXIT_Corporation

    Index Corporation Ltd. was founded on 1 September 1995 as a mobile content service provider. It adopted the name of Index by 1997 and expanded into one of Japan's most successful companies, with acquisitions into several communications and entertainment ventures, including the anime studio Madhouse, game companies Atlus and Interchannel, and major movie studio Nikkatsu.

  9. Atlus - Wikipedia

    en.wikipedia.org/wiki/Atlus

    Atlus currently has three internal development divisions inside the company responsible for the development of its titles: Creative Department 1st Production (Team Maniax): Headed by Shinjiro Takata as a production manager, this is the oldest and original development division, which has been active since the very beginning of the company.