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Here, the construct : re(0), im(0) is the initializer list. Sometimes the term "initializer list" is also used to refer to the list of expressions in the array or struct initializer. C++11 provides for a more powerful concept of initializer lists, by means of a template, called std::initializer_list.
C++ began as a fork of an early, pre-standardized C, and was designed to be mostly source-and-link compatible with C compilers of the time. [1] [2] Due to this, development tools for the two languages (such as IDEs and compilers) are often integrated into a single product, with the programmer able to specify C or C++ as their source language.
The C headers <stdnoreturn.h> and <threads.h> do not have C++ equivalents and their C headers are not supported in C++. C++ does not provide the C POSIX library as part of any standard, however it is legal to use in a C++ program. If used in C++, the POSIX headers are not prepended with a "c" at the beginning of the name, and all contain the .h ...
C++ also provides constructors to initialize an object, but they are often not as convenient as the initializer list. However, C++03 allows initializer-lists only on structs and classes that conform to the Plain Old Data (POD) definition; C++11 extends initializer-lists, so they can be used for all classes including standard containers like std ...
C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef, so that instead of naming the type enum name, simply name it name.
The use of enum tells the compiler that the initializer for the variables must be computed at compile time. Note that the arguments to the function must be able to be resolved at compile time as well. [4] CTFE can be used to populate data structures at compile-time in a simple way (D version 2):
A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.
C++ Java Extends C with object-oriented programming and generic programming. C code can most properly be used. Strongly influenced by C++/C syntax. Compatible with C source code, except for a few corner cases. Provides the Java Native Interface and recently Java Native Access as a way to directly call C/C++ code.