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Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is like the director of a film; the designer is the ...
This is a list of notable video game designers, past and present, in alphabetical order. The people in this list already have Wikipedia entries, and as such did significant design for notable computer games, console games, or arcade games. It does not include people in managerial roles (which often includes titles like "Producer" or ...
Please see list of computer and video game industry people for a list of well-known video game designers. A game designer is a person who invents games at the conceptual level. Most game designers are "unsung"; for example, no one knows who invented Chess or Hearts. However, many public figures in game design, include commercial game developers ...
Growing a career up through the computer games business as a video-game designer has been 23 years of fun and hard work for me. Whenever people ask me what I do for a living, I cringe a bit before ...
Peter Douglas Molyneux OBE (/ ˈ m ɒ l ɪ nj uː /; born 5 May 1959) [2] [3] is an English video game designer and programmer. He created the god games Populous, Dungeon Keeper, and Black & White, as well as Theme Park, the Fable series, Curiosity: What's Inside the Cube?, and Godus. In 2012 he founded and currently runs 22cans, a video game ...
Brenda Louise Romero (née Garno; born October 12, 1966), previously known as Brenda Brathwaite, an American game designer and developer in the video game industry.She was born in Ogdensburg, New York and is a graduate of Clarkson University.
Brian Colin (born November 4, 1956) is an American video-game designer, artist and animator.Among his best-known works are the coin-operated arcade games Rampage, Arch Rivals and Rampage: World Tour as well as General Chaos for the Sega Genesis game console.
Robin Hunicke (/ ˈ h ʌ n ɪ k i /; born March 15, 1973) is an American video game designer and producer. She is a professor of game design at UC Santa Cruz and the co-founder of Funomena. Hunicke began her career at Electronic Arts where she worked on multiple games including MySims as Lead Designer and Boom Blox and its sequel as a
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