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SpaceStationSim eschews the hard-core management focus and deserves merit as the first simulation of space station life, bladder-challenged astronauts and all. It is an immersive and endearing game that, although ultimately a bit shallow, those with a love of games and space should consider picking up. The Space Review [19]
Simulates shuttle launch, rendezvous with space station, and docking. [12] Rise: The Vieneo Province: 2006 Jason Reskin Unistellar Industries, LLC Microsoft Windows: Simulates futuristic VTOL vehicles, space stations, reentry. [13] Shuttle: the Space Flight Simulator: 1992 Vektor Grafix: Virgin Interactive: DOS, Amiga, Atari ST [citation needed]
Project Space Station is a simulation game written for the Commodore 64 computer and published in 1985 by HESware. [ 1 ] [ 2 ] [ 3 ] It was ported to the Apple II and DOS in 1987. [ 1 ] [ 4 ] [ 5 ] [ 3 ]
The main purpose of Space Shuttle Mission 2007 is to allow the gamer to experience real historical NASA Space Shuttle missions from liftoff (T-00:01:50:00) to landing. . Initially, Space Shuttle Mission 2007 was released with a set of 11 missions but as time passed, the development team has been releasing new missions as free
Accompanied by a thick "Spacecraft Operations" manual with a chapter on use in the classroom, this flight simulator was marketed as being as educational as it was fun to play. The simulation is centered on a typical Space Shuttle mission to service a space station.
Space Station 13, often shortened to SS13, is a top-down tile-based action role-playing multiplayer video game running on the freeware BYOND game engine, originally released in 2003. [ 1 ] The game is set on a futuristic space station; however, the location of the in-game world can differ depending on the server that is being played, including ...
A space flight simulator game or space simulator is a piece of software that simulates outer space and/or space flight. The umbrella definition of the term "space simulator" covers an extensive and highly varied range of software, from astronomical software to arcade games to astronaut / cosmonaut training programs.
The game is set in 1996, and the player is given various selected scenarios to fulfill. These scenarios consist of mundane tasks such as setting up a simple space station, to developing and supplying a specified amount of high-grade, zero G pharmaceuticals, and to being the first to contact alien life. The game is also a cutthroat strategy game ...