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This is a list of two-dimensional geometric shapes in Euclidean and other geometries. For mathematical objects in more dimensions, see list of mathematical shapes. For a broader scope, see list of shapes.
A shape is a graphical representation of an object's form or its external boundary, outline, or external surface. It is distinct from other object properties, such as color, texture, or material type. In geometry, shape excludes information about the object's position, size, orientation and chirality. [1]
Two-dimensional spaces can also be curved, for example the sphere and hyperbolic plane, sufficiently small portions of which appear like the flat plane, but on which straight lines which are locally parallel do not stay equidistant from each-other but eventually converge or diverge, respectively.
The square is two-dimensional (2D) and bounded by one-dimensional line segments; the cube is three-dimensional (3D) and bounded by two-dimensional squares; the tesseract is four-dimensional (4D) and bounded by three-dimensional cubes. The first four spatial dimensions, represented in a two-dimensional picture.
Geometry (from Ancient Greek γεωμετρία (geōmetría) ' land measurement '; from γῆ (gê) ' earth, land ' and μέτρον (métron) ' a measure ') [1] is a branch of mathematics concerned with properties of space such as the distance, shape, size, and relative position of figures. [2]
A lens with a different shape forms the answer to Mrs. Miniver's problem, on finding a lens with half the area of the union of the two circles. Lenses are used to define beta skeletons, geometric graphs defined on a set of points by connecting pairs of points by an edge whenever a lens determined by the two points is empty.
An open surface with x-, y-, and z-contours shown.. In the part of mathematics referred to as topology, a surface is a two-dimensional manifold.Some surfaces arise as the boundaries of three-dimensional solid figures; for example, the sphere is the boundary of the solid ball.
Descriptive geometry is the branch of geometry which allows the representation of three-dimensional objects in two dimensions by using a specific set of procedures. The resulting techniques are important for engineering, architecture, design and in art. [1]