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A procedurally-generated circular map of an archipelago of islands in an ocean; with the player starting the game in the center. [54] Vintage Story: 2016 Anego Studios A procedurally-generated voxel-based open world of up to 64 million square kilometres with an emphasis on realism.
A procedurally generated dungeon map in the video game NetHack Prior to graphically oriented video games, roguelike games, a genre directly inspired by Dungeons & Dragons adopted for solitary play, heavily utilized procedural generation to randomly produce dungeons, in the same manner that tabletop systems had done.
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Vertigo (de_vertigo) is a map from the original Counter-Strike added to Global Offensive in an October 2012 update and added to the competitive map pool in May 2019, replacing the popular map Cache. [ 32 ] [ 33 ] The map is situated on the top of a skyscraper in an unnamed city.
The map also features chickens for players to shoot as an homage to an original Counter-Strike map known as cs_italy, as well as playable tic-tac-toe as an Easter egg. [ 8 ] [ 9 ] In commemoration of a major-winning grenade from Mikhail "Dosia" Stolyarov in a 2017 major, a graffiti Easter egg at the Pit is also featured on the map.
"Mirage", also known by its filename de_mirage, is a video game map in the first-person shooter series Counter-Strike. Released officially in 2013 by Valve Corporation, the game's developer, it expanded the original Counter-Strike and Counter-Strike: Source map "de_cpl_strike", [1] developed by Michael "BubkeZ" Hüll. [2]
Scenery generation is used in most 3D based video-games. These typically use either custom or purchased engines that contain their own scenery generators. For some games they tend to use a procedurally generated terrain. These typically use a form of height mapping and use of Perlin noise. This will create a grid that with one point in a 2D ...
"Nuke", also known by its filename de_nuke, is a multiplayer map in the Counter-Strike series of first-person shooter video games by Valve Corporation, centered around bomb defusal. Set outside and inside the premises of a nuclear power plant as counter-terrorists attempt to repel a devastating attack, it was first released in November 1999 for ...