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  2. OpenShot - Wikipedia

    en.wikipedia.org/wiki/OpenShot

    OpenShot Video Editor is a free and open-source video editor for Windows, macOS, Linux, and ChromeOS. The project started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.

  3. Simple and Fast Multimedia Library - Wikipedia

    en.wikipedia.org/wiki/Simple_and_Fast_Multimedia...

    SFML provides the basic functions on which higher-level software can be built. Add-on libraries exist that provide added support for graphical user interfaces (GUIs), [ 9 ] [ 10 ] 2D lighting , [ 11 ] particle systems and animation , [ 12 ] video playback [ 13 ] and tilemaps .

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C++: 1999 Lua, Marathon markup language Yes 2.5D Windows, Linux, macOS: Aleph One (Marathon remake) GPL-3.0-or-later: FPS engine Amazon Lumberyard: C++: 2015 Lua: Yes 3D PlayStation 4, Xbox One, Windows: New World: Proprietary: The software is free to download and use, however, it works closely with Amazon services. Anvil: C++, C#: 2009 Yes 3D

  5. Avidemux - Wikipedia

    en.wikipedia.org/wiki/Avidemux

    Avidemux is a free and open-source software application for non-linear video editing and transcoding multimedia files. The developers intend it as "a simple tool for simple video processing tasks" and to allow users "to do elementary things in a very straightforward way". [3]

  6. List of video editing software - Wikipedia

    en.wikipedia.org/wiki/List_of_video_editing_software

    The following is a list of video editing software. The criterion for inclusion in this list is the ability to perform non-linear video editing. Most modern transcoding software supports transcoding a portion of a video clip, which would count as cropping and trimming. However, items in this article have one of the following conditions:

  7. Olive (software) - Wikipedia

    en.wikipedia.org/wiki/Olive_(software)

    Olive 0.1 was in development for a year before it was published. The original author said that the program itself was his first C++ and his first large-scale programming project. Due to being inexperienced the author says that a lot of programming and video handling mistakes were made. It is known to be unstable.

  8. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [32] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...

  9. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.