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Emergency 4: Global Fighters for Life (known as 911: First Responders in North America) is a simulation video game developed by German studio Sixteen Tons Entertainment allowing users to manage emergency services on a variety of accidents and/or accident scenes.
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
Johnathan Irwin of Hooked Gamers gave the game a 7.0/10, praising its gameplay and the options for various maps, but noting that the game eventually became repetitive. [5] Game Grin's Nathan Saretzky also gave 911 Operator a 7/10 rating, concluding that it was an "wonderfully executed arcade game" that succeeded at being "simple and fun ...
Emergency is a series of real-time strategy simulation video games by German developer Sixteen Tons Entertainment, designed by Ralph Stock.In the games, players control emergency services—namely police, fire, emergency medical services, and technical services—and command operations to handle a variety of emergencies.
8:46 is a 2015 simulation video game based on the September 11 attacks.The game takes place in the World Trade Center and during the plane crash into the North Tower. [1] The name comes from the exact time that American Airlines Flight 11 crashed into the North Tower.
911 Fire Rescue is a 2001 video game from WizardWorks. The player takes on the role of a fire-fighter and has to save victims and extinguish several different types of fires in 17 levels. The player must manage their character's health, oxygen and heat levels to avoid dying. [1]
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Midnight Rescue! is a side-scrolling educational game whose objective is to stop Morty Maxwell (also known as the Master of Mischief), a common antagonist of The Learning Company's Super Solvers series and Treasure series, from using his robots to paint the school invisible by midnight. To do this, the player must deduce which of the robots he ...