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  2. Esoteric programming language - Wikipedia

    en.wikipedia.org/wiki/Esoteric_programming_language

    Esoteric programming language. An esoteric programming language (sometimes shortened to esolang) is a programming language designed to test the boundaries of computer programming language design, as a proof of concept, as software art, as a hacking interface to another language (particularly functional programming or procedural programming ...

  3. jMonkeyEngine - Wikipedia

    en.wikipedia.org/wiki/JMonkeyEngine

    jMonkeyEngine. jMonkeyEngine (abbreviated JME or jME) is an open-source and cross-platform game engine for developing 3D games written in Java. [ 2] It can be used to write games for Windows, Linux, macOS, Raspberry Pi, Android, and iOS (currently in alpha testing). It uses Lightweight Java Game Library as its default renderer, and also ...

  4. Processing - Wikipedia

    en.wikipedia.org/wiki/Processing

    processing .org. Processing is a free graphics library and integrated development environment (IDE) built for the electronic arts, new media art, and visual design communities with the purpose of teaching non-programmers the fundamentals of computer programming in a visual context.

  5. Write once, run anywhere - Wikipedia

    en.wikipedia.org/wiki/Write_once,_run_anywhere

    Write once, run anywhere. Write once, run anywhere ( WORA ), or sometimes Write once, run everywhere ( WORE ), was a 1995 [ 1] slogan created by Sun Microsystems to illustrate the cross-platform benefits of the Java language. [ 2][ 3] Ideally, this meant that a Java program could be developed on any device, compiled into standard bytecode, and ...

  6. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    The Lightweight Java Game Library ( LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL . The primary goal of the project is to ...

  7. Java 4K Game Programming Contest - Wikipedia

    en.wikipedia.org/wiki/Java_4K_Game_Programming...

    Contest creation. The Java 4K Game Programming Contest came into being on August 28, 2002, when a user by the handle of codymanix posted the suggestion to the Sun Microsystems Java forums. After a bit of argument over how feasible a game would be in 4K, a user by the handle of mlk officially organized the contest on August 29, 2002.

  8. Java OpenGL - Wikipedia

    en.wikipedia.org/wiki/Java_OpenGL

    Java OpenGL ( JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [1] [2] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems. Since 2010, it has been an independent open-source project under a BSD ...

  9. James Gosling - Wikipedia

    en.wikipedia.org/wiki/James_Gosling

    James Gosling OC (born 19 May 1955) is a Canadian computer scientist, best known as the founder and lead designer behind the Java programming language. [3]Gosling was elected a member of the National Academy of Engineering in 2004 for the conception and development of the architecture for the Java programming language and for contributions to window systems.