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  2. Bingo card - Wikipedia

    en.wikipedia.org/wiki/Bingo_card

    A typical housie/Bingo ticket. In UK bingo, or Housie, cards are usually called "tickets." The cards contain three rows and nine columns. Each row contains five numbers and four blank spaces randomly distributed along the row. Numbers are apportioned by column (1–9, 10–19, 20–29, 30–39, 40–49, 50–59, 60–69, 70–79 and 80–90).

  3. Bingo (American version) - Wikipedia

    en.wikipedia.org/wiki/Bingo_(American_version)

    Varies. In the United States and Canada, bingo is a game of chance in which each player matches the numbers printed in different arrangements on cards. The game host (known as a caller) draws balls at random, marking the selected numbers with tiles. When a player finds that the selected numbers are arranged on their card in a horizontal ...

  4. Xorshift - Wikipedia

    en.wikipedia.org/wiki/Xorshift

    Xorshift random number generators, also called shift-register generators, are a class of pseudorandom number generators that were invented by George Marsaglia. [ 1] They are a subset of linear-feedback shift registers (LFSRs) which allow a particularly efficient implementation in software without the excessive use of sparse polynomials. [ 2]

  5. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Random number generation is a process by which, often by means of a random number generator ( RNG ), a sequence of numbers or symbols that cannot be reasonably predicted better than by random chance is generated. This means that the particular outcome sequence will contain some patterns detectable in hindsight but impossible to foresee.

  6. Bingo voting - Wikipedia

    en.wikipedia.org/wiki/Bingo_voting

    Bingo voting. Bingo voting is an electronic voting scheme for transparent, secure, end-to-end auditable elections. It was introduced in 2007 by Jens-Matthias Bohli, Jörn Müller-Quade, and Stefan Röhrich at the Institute of Cryptography and Security (IKS) of the Karlsruhe Institute of Technology (KIT). [1] [2] [3]

  7. Edwin S. Lowe - Wikipedia

    en.wikipedia.org/wiki/Edwin_S._Lowe

    Edwin S. Lowe. Edwin S. Lowe (1910 – February 23, 1986) was a U.S. salesman, toymaker, game entrepreneur and real estate developer whose promotion of a game he renamed Bingo [ 1] made it popular as a national pastime and fundraising activity for churches and schools. His company the E. S. Lowe Company produced bingo games and materials in ...

  8. Gambling mathematics - Wikipedia

    en.wikipedia.org/wiki/Gambling_mathematics

    Games of chance are also good examples of combinations, permutations, and arrangements, which are met at every step: combinations of cards in a player's hand, on the table, or expected in any card game; combinations of numbers when rolling several dice once; combinations of numbers in lottery and Bingo; combinations of symbols in slots; permutations and arrangements in a race to be bet on and ...

  9. Randomized algorithm - Wikipedia

    en.wikipedia.org/wiki/Randomized_algorithm

    A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are ...