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  2. ISTE Standards - Wikipedia

    en.wikipedia.org/wiki/ISTE_Standards

    ISTE Standards. The ISTE Standards, formerly known as the National Educational Technology Standards (NETS), are standards for the use of technology in teaching and learning (technology integration). [1] They are published by the International Society for Technology in Education (ISTE), a nonprofit membership association for educators focused on ...

  3. List of educational software - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_software

    Celestia. Google Earth - (proprietary license) Gravit - a free (GPL) Newtonian gravity simulator. KGeography. KStars. NASA World Wind - free software (NASA open source) Stellarium. Swamp Gas Visits the United States of America - a game that teaches geography to children. Where is Carmen Sandiego? game series.

  4. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    For example, "Teaching with Technology" is an annual survey that asks teachers about technology in the classroom. Survey findings found it was found that 38.37% of teachers said that technology has had an extremely positive impact on education and 36.63% said that technology has mostly had a positive impact on education. [17]

  5. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Not to be confused with Distance education, Online machine learning, or Tech ed. Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. [ 1 ][ 2 ] When referred to with its abbreviation, "EdTech", it often refers to the ...

  6. Technological pedagogical content knowledge - Wikipedia

    en.wikipedia.org/wiki/Technological_pedagogical...

    Technological Pedagogical Knowledge (TPK). The three subdomains are 1. Technological Knowledge (TK); 2. Content Knowledge (CK); and 3. Pedagogical Knowledge (PK). In 2019, Mishra [ 10 ] proposed a revised TPACK diagram to emphasize the context in which technology integration occurs by retitling the outer circle as Contextual Knowledge or XK.

  7. Mathematics education - Wikipedia

    en.wikipedia.org/wiki/Mathematics_education

    The teaching of advanced mathematics to those students who wish to follow a career in science, technology, engineering, and mathematics (STEM) fields; The teaching of heuristics [16] and other problem-solving strategies to solve non-routine problems; The teaching of mathematics in social sciences and actuarial sciences, as well as in some ...

  8. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration. Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [ 1 ]

  9. Adaptive learning - Wikipedia

    en.wikipedia.org/wiki/Adaptive_learning

    Adaptive learning, also known as adaptive teaching, is an educational method which uses computer algorithms as well as artificial intelligence to orchestrate the interaction with the learner and deliver customized resources and learning activities to address the unique needs of each learner. [1] In professional learning contexts, individuals ...

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