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  2. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    A slice, called a cross-section, of an array can be referred to by using asterisk as the subscript for one or more dimensions. The following code sets all the elements in the first column of X to zero. One or more subscripts can be specified by asterisks in an expression. [ 2 ]: p.43. DECLARE X (5,5); X (*,1)=0;

  3. Rope (data structure) - Wikipedia

    en.wikipedia.org/wiki/Rope_(data_structure)

    Rope (data structure) A simple rope built on the string of "Hello_my_name_is_Simon". In computer programming, a rope, or cord, is a data structure composed of smaller strings that is used to efficiently store and manipulate longer strings or entire texts. For example, a text editing program may use a rope to represent the text being edited, so ...

  4. In-place algorithm - Wikipedia

    en.wikipedia.org/wiki/In-place_algorithm

    In computer science, an in-place algorithm is an algorithm that operates directly on the input data structure without requiring extra space proportional to the input size. In other words, it modifies the input in place, without creating a separate copy of the data structure. An algorithm which is not in-place is sometimes called not-in-place or ...

  5. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    One implementation can be described as arranging the data sequence in a two-dimensional array and then sorting the columns of the array using insertion sort. The worst-case time complexity of Shellsort is an open problem and depends on the gap sequence used, with known complexities ranging from O ( n 2 ) to O ( n 4/3 ) and Θ( n log 2 n ).

  6. Approximate string matching - Wikipedia

    en.wikipedia.org/wiki/Approximate_string_matching

    In computer science, approximate string matching (often colloquially referred to as fuzzy string searching) is the technique of finding strings that match a pattern approximately (rather than exactly). The problem of approximate string matching is typically divided into two sub-problems: finding approximate substring matches inside a given ...

  7. Natural sort order - Wikipedia

    en.wikipedia.org/wiki/Natural_sort_order

    In computing, natural sort order (or natural sorting) is the ordering of strings in alphabetical order, except that multi-digit numbers are treated atomically, i.e., as if they were a single character. Natural sort order has been promoted as being more human-friendly ("natural") than machine-oriented, pure alphabetical sort order.

  8. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    Fisher–Yates shuffle. The Fisher–Yates shuffle is an algorithm for shuffling a finite sequence. The algorithm takes a list of all the elements of the sequence, and continually determines the next element in the shuffled sequence by randomly drawing an element from the list until no elements remain. [ 1 ] The algorithm produces an unbiased ...

  9. Bubble sort - Wikipedia

    en.wikipedia.org/wiki/Bubble_sort

    Bubble sort, sometimes referred to as sinking sort, is a simple sorting algorithm that repeatedly steps through the input list element by element, comparing the current element with the one after it, swapping their values if needed. These passes through the list are repeated until no swaps have to be performed during a pass, meaning that the ...