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  2. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Bresenham's line algorithm. Bresenham's line algorithm is a line drawing algorithm that determines the points of an n -dimensional raster that should be selected in order to form a close approximation to a straight line between two points. It is commonly used to draw line primitives in a bitmap image (e.g. on a computer screen), as it uses only ...

  3. Box-drawing characters - Wikipedia

    en.wikipedia.org/wiki/Box-drawing_characters

    Box-drawing characters, also known as line-drawing characters, are a form of semigraphics widely used in text user interfaces to draw various geometric frames and boxes. These characters are characterized by being designed to be connected horizontally and/or vertically with adjacent characters, which requires proper alignment.

  4. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    The actions of type conversion in Eiffel, specifically converts to and converts from are defined as: A type based on a class CU converts to a type T based on a class CT (and T converts from U) if either. CT has a conversion procedure using U as a conversion type, or. CU has a conversion query listing T as a conversion type.

  5. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Serialization. In computing, serialization (or serialisation) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a ...

  6. Constant (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Constant_(computer...

    Appearance. In computer programming, a constant is a value that is not altered by the program during normal execution. When associated with an identifier, a constant is said to be "named," although the terms "constant" and "named constant" are often used interchangeably. This is contrasted with a variable, which is an identifier with a value ...

  7. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    In computer programming, array slicing is an operation that extracts a subset of elements from an array and packages them as another array, possibly in a different dimension from the original. Common examples of array slicing are extracting a substring from a string of characters, the " ell " in "h ell o", extracting a row or column from a two ...

  8. Hamming distance - Wikipedia

    en.wikipedia.org/wiki/Hamming_distance

    The metric space of length- n binary strings, with the Hamming distance, is known as the Hamming cube; it is equivalent as a metric space to the set of distances between vertices in a hypercube graph. One can also view a binary string of length n as a vector in by treating each symbol in the string as a real coordinate; with this embedding, the ...

  9. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.