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Adaptive scalable texture compression (ASTC) is a lossy block-based texture compression algorithm developed by Jørn Nystad et al. of ARM Ltd. and AMD. [1]Full details of ASTC were first presented publicly at the High Performance Graphics 2012 conference, in a paper by Olson et al. entitled "Adaptive Scalable Texture Compression".
After version 10.0.0, 64-bit codecs are integrated into the regular editions. Prior to this version there was a 64-bit edition designed specifically for 64-bit OSes. After version 11.3.0, the 32-bit and 64-bit versions of LAV Filters share their settings, and an option to install only 64-bit codecs was added (visible only in Expert install mode).
Resource Hacker (also known as ResHacker or ResHack) is a free resource extraction utility and resource compiler for Windows developed by Angus Johnson. It can be used to add, modify or replace most resources within Windows binaries including strings, images, dialogs, menus, VersionInfo and Manifest resources.
A 64-bit program cannot use a 32-bit dynamic-link library (DLL) and similarly a 32-bit program cannot use a 64-bit DLL. This may lead to the need for library developers to provide both 32-bit and 64-bit binary versions of their libraries. Specifically, 32-bit shell extensions for Windows Explorer fail to work
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