enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    The sum of the entries along the main diagonal (the trace), plus one, equals 44(x 2 + y 2 + z 2), which is 4w 2. Thus we can write the trace itself as 2w 2 + 2w 2 − 1; and from the previous version of the matrix we see that the diagonal entries themselves have the same form: 2x 2 + 2w 2 − 1, 2y 2 + 2w 2 − 1, and 2z 2 + 2w 2 − 1. So ...

  3. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  4. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    The rotation is acting to rotate an object counterclockwise through an angle θ about the origin; see below for details. Composition of rotations sums their angles modulo 1 turn, which implies that all two-dimensional rotations about the same point commute. Rotations about different points, in general, do not commute.

  5. Rotations in 4-dimensional Euclidean space - Wikipedia

    en.wikipedia.org/wiki/Rotations_in_4-dimensional...

    The 5D rotation group SO(5) and all higher rotation groups contain subgroups isomorphic to O(4). Like SO(4), all even-dimensional rotation groups contain isoclinic rotations. But unlike SO(4), in SO(6) and all higher even-dimensional rotation groups any two isoclinic rotations through the same angle are conjugate.

  6. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .

  7. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    The axes of the original frame are denoted as x, y, z and the axes of the rotated frame as X, Y, Z.The geometrical definition (sometimes referred to as static) begins by defining the line of nodes (N) as the intersection of the planes xy and XY (it can also be defined as the common perpendicular to the axes z and Z and then written as the vector product N = z × Z).

  8. Direct-quadrature-zero transformation - Wikipedia

    en.wikipedia.org/wiki/Direct-quadrature-zero...

    The direct-quadrature-zero (DQZ, DQ0 [1] or DQO, [2] sometimes lowercase) transformation or zero-direct-quadrature [3] (0DQ or ODQ, sometimes lowercase) transformation is a tensor that rotates the reference frame of a three-element vector or a three-by-three element matrix in an effort to simplify analysis.

  9. Simulink - Wikipedia

    en.wikipedia.org/wiki/Simulink

    Simulink is a MATLAB-based graphical programming environment for modeling, simulating and analyzing multidomain dynamical systems. Its primary interface is a graphical block diagramming tool and a customizable set of block libraries .